feat(play): add encrypted story sharing
This commit is contained in:
@@ -50,6 +50,8 @@ At session start, `startSession()` runs Architect first to create `storyState`;
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`Scene` is an image plus a graph of `Beat` nodes. `Beat.next` is either `continue` or `choice`. A scene should have at least one meaningful `change-scene` exit toward a new scene. Beat ids are graph keys; keep them unique and repair references when coercing LLM output.
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`Scene` is an image plus a graph of `Beat` nodes. `Beat.next` is either `continue` or `choice`. A scene should have at least one meaningful `change-scene` exit toward a new scene. Beat ids are graph keys; keep them unique and repair references when coercing LLM output.
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`SceneHistoryEntry.storyStateAfter` snapshots the story memory after each scene is generated. Keep it when exporting/importing playable story JSON or replaying shared sessions so continuing from a replayed prefix uses the right narrative context.
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`StoryState` has stable and volatile zones. Stable fields are set by Architect and must not be patched by Writer: `logline`, `genreTags`, `protagonist`, `castNotes`. Volatile fields may be rewritten every scene: `synopsis`, `openThreads`, `relationships`, `nextHook`. If adding a field, classify it and update `applyStoryStatePatch()` plus Writer coercion.
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`StoryState` has stable and volatile zones. Stable fields are set by Architect and must not be patched by Writer: `logline`, `genreTags`, `protagonist`, `castNotes`. Volatile fields may be rewritten every scene: `synopsis`, `openThreads`, `relationships`, `nextHook`. If adding a field, classify it and update `applyStoryStatePatch()` plus Writer coercion.
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Characters are identified by `name`. `mergeCharacters()` preserves existing portrait and voice fields when a later design omits them. Do not casually change character matching without checking Writer, Director, and Painter reference handling.
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Characters are identified by `name`. `mergeCharacters()` preserves existing portrait and voice fields when a later design omits them. Do not casually change character matching without checking Writer, Director, and Painter reference handling.
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@@ -91,6 +93,7 @@ Common routes live under `app/api/`:
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- `POST /api/insert-beat`: creates a transient beat without image generation.
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- `POST /api/insert-beat`: creates a transient beat without image generation.
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- `POST /api/beat-audio`: lazy TTS for a displayed beat; returns binary audio, or `204` when silent.
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- `POST /api/beat-audio`: lazy TTS for a displayed beat; returns binary audio, or `204` when silent.
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- `POST /api/parse-style-image`: extracts a style prompt from uploaded reference art.
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- `POST /api/parse-style-image`: extracts a style prompt from uploaded reference art.
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- `POST /api/story-pack` / `POST /api/story-unpack`: stateless AES-GCM packing/unpacking for playable story share `.infiplot` files; uses `GALLERY_SECRET`.
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When changing public types or route payloads, update all route callers and client consumers in the same change.
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When changing public types or route payloads, update all route callers and client consumers in the same change.
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@@ -139,6 +142,7 @@ Use `.env.example` as the source of truth. Never commit `.env.local`, API keys,
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- `MOCK_IMAGE=true` skips image generation and returns a placeholder for cheap local iteration.
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- `MOCK_IMAGE=true` skips image generation and returns a placeholder for cheap local iteration.
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- `NEXT_PUBLIC_IMAGE_PROXY_URL` and `NEXT_PUBLIC_IMAGE_PROXY_ALLOWED_HOSTS` opt into browser-side image proxying for allowed hosts.
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- `NEXT_PUBLIC_IMAGE_PROXY_URL` and `NEXT_PUBLIC_IMAGE_PROXY_ALLOWED_HOSTS` opt into browser-side image proxying for allowed hosts.
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- Analytics uses optional Umami `NEXT_PUBLIC_UMAMI_*` values and must stay content-free/privacy-preserving.
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- Analytics uses optional Umami `NEXT_PUBLIC_UMAMI_*` values and must stay content-free/privacy-preserving.
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- `GALLERY_SECRET` enables encrypted `.infiplot` share files for gallery and playable story export/import.
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- `NEXT_PUBLIC_*` values are inlined at build time.
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- `NEXT_PUBLIC_*` values are inlined at build time.
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## File Dependency Map
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## File Dependency Map
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@@ -0,0 +1,44 @@
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import { packDoc } from "@/lib/galleryCrypto";
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export const runtime = "nodejs";
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const MAX_DOC_BYTES = 12_000_000;
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export async function POST(req: Request): Promise<Response> {
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const secret = process.env.GALLERY_SECRET;
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if (!secret) {
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return Response.json(
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{ error: "剧情分享未启用 (GALLERY_SECRET 未配置)" },
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{ status: 503 },
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);
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}
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let docStr: string;
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try {
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const body = (await req.json()) as { docStr?: unknown };
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if (typeof body.docStr !== "string") {
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return Response.json({ error: "Missing docStr" }, { status: 400 });
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}
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docStr = body.docStr;
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} catch {
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return Response.json({ error: "Bad JSON" }, { status: 400 });
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}
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if (new TextEncoder().encode(docStr).byteLength > MAX_DOC_BYTES) {
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return Response.json(
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{ error: "剧情数据太大,无法打包分享" },
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{ status: 413 },
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);
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}
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const bytes = await packDoc(docStr, secret);
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const ab = new ArrayBuffer(bytes.byteLength);
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new Uint8Array(ab).set(bytes);
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return new Response(ab, {
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status: 200,
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headers: {
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"Content-Type": "application/octet-stream",
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"Cache-Control": "no-store",
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},
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});
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}
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@@ -0,0 +1,38 @@
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import { unpackDoc } from "@/lib/galleryCrypto";
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export const runtime = "nodejs";
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const MAX_FILE_BYTES = 13_000_000;
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export async function POST(req: Request): Promise<Response> {
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const secret = process.env.GALLERY_SECRET;
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if (!secret) {
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return Response.json(
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{ error: "剧情分享未启用 (GALLERY_SECRET 未配置)" },
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{ status: 503 },
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);
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}
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let ab: ArrayBuffer;
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try {
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ab = await req.arrayBuffer();
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} catch {
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return Response.json({ error: "Bad request body" }, { status: 400 });
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}
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if (ab.byteLength > MAX_FILE_BYTES) {
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return Response.json({ error: "文件太大" }, { status: 413 });
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}
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if (ab.byteLength === 0) {
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return Response.json({ error: "文件为空" }, { status: 400 });
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}
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try {
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const docStr = await unpackDoc(new Uint8Array(ab), secret);
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return Response.json({ docStr });
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} catch (e) {
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return Response.json(
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{ error: e instanceof Error ? e.message : "解包失败" },
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{ status: 400 },
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);
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}
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}
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@@ -12,6 +12,7 @@ import {
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} from "@/lib/options";
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} from "@/lib/options";
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import { readStoredTtsConfig } from "@/lib/clientTtsConfig";
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import { readStoredTtsConfig } from "@/lib/clientTtsConfig";
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import { SettingsModal, readStoredPlayerName, readStoredVisionClick } from "@/components/SettingsModal";
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import { SettingsModal, readStoredPlayerName, readStoredVisionClick } from "@/components/SettingsModal";
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import { STORY_SHARE_STORAGE_KEY, parseStoryShareDoc } from "@/lib/storyShare";
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/* ============================================================================
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/* ============================================================================
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InfiPlot · 首页(编辑式视觉风格 · 居中构图,呼应低保真原型)
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InfiPlot · 首页(编辑式视觉风格 · 居中构图,呼应低保真原型)
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@@ -1249,6 +1250,8 @@ export default function HomePage() {
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const [customStyleGuide, setCustomStyleGuide] = useState("");
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const [customStyleGuide, setCustomStyleGuide] = useState("");
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const [customStyleRefImage, setCustomStyleRefImage] = useState<string>("");
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const [customStyleRefImage, setCustomStyleRefImage] = useState<string>("");
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const inputRef = useRef<HTMLTextAreaElement>(null);
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const inputRef = useRef<HTMLTextAreaElement>(null);
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const storyImportRef = useRef<HTMLInputElement>(null);
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const [storyImportError, setStoryImportError] = useState<string | null>(null);
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// 顶部使用提示:默认展示,用户可点 × 永久关闭(localStorage:infiplot:hintClosed)。
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// 顶部使用提示:默认展示,用户可点 × 永久关闭(localStorage:infiplot:hintClosed)。
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const [hintClosed, setHintClosed] = useState(false);
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const [hintClosed, setHintClosed] = useState(false);
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@@ -1396,6 +1399,44 @@ export default function HomePage() {
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router.push("/play?custom=1");
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router.push("/play?custom=1");
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};
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};
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const handleStoryImport = async (file: File | undefined) => {
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setStoryImportError(null);
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if (!file) return;
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if (file.size <= 0) {
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setStoryImportError("这个剧情文件是空的。");
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return;
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}
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if (file.size > 12_000_000) {
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setStoryImportError("剧情文件太大,无法载入。");
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return;
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}
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try {
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let text: string;
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if (file.name.toLowerCase().endsWith(".json") || file.type === "application/json") {
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text = await file.text();
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} else {
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const r = await fetch("/api/story-unpack", {
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method: "POST",
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body: await file.arrayBuffer(),
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});
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if (!r.ok) {
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const j = (await r.json().catch(() => ({}))) as { error?: string };
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throw new Error(j.error ?? "剧情文件解包失败。");
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}
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const j = (await r.json()) as { docStr?: unknown };
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if (typeof j.docStr !== "string") throw new Error("剧情文件解包失败。");
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text = j.docStr;
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}
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const doc = parseStoryShareDoc(JSON.parse(text));
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window.sessionStorage.setItem(STORY_SHARE_STORAGE_KEY, JSON.stringify(doc));
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router.push("/play?share=1");
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} catch (e) {
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setStoryImportError(e instanceof Error ? e.message : "剧情文件解析失败。");
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} finally {
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if (storyImportRef.current) storyImportRef.current.value = "";
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}
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};
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const stories = STORIES[galleryGender];
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const stories = STORIES[galleryGender];
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const imgPrefix = galleryGender === "女性向" ? "f" : "m";
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const imgPrefix = galleryGender === "女性向" ? "f" : "m";
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const analyticsOn = Boolean(
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const analyticsOn = Boolean(
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@@ -1511,6 +1552,28 @@ export default function HomePage() {
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<i className="fa-solid fa-arrow-right text-xs" />
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<i className="fa-solid fa-arrow-right text-xs" />
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</button>
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</button>
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</div>
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</div>
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<div className="mt-4 flex flex-col items-center gap-2">
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<input
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ref={storyImportRef}
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type="file"
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accept=".infiplot,application/octet-stream,.json,application/json"
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className="hidden"
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onChange={(e) => void handleStoryImport(e.target.files?.[0])}
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/>
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<button
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type="button"
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onClick={() => storyImportRef.current?.click()}
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className="inline-flex items-center gap-2 text-[10px] smallcaps text-clay-500 transition-colors hover:text-ember-500"
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>
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<i className="fa-solid fa-file-import text-[10px]" />
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载 · 入 · 剧 · 情
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</button>
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{storyImportError && (
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<p className="max-w-[520px] text-center text-xs leading-relaxed text-ember-500">
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{storyImportError}
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</p>
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)}
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</div>
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{prompt && (
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{prompt && (
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<p className="mt-2 text-right text-xs text-clay-400">
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<p className="mt-2 text-right text-xs text-clay-400">
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Enter 发送 · Shift+Enter 换行
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Enter 发送 · Shift+Enter 换行
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+293
-11
@@ -21,6 +21,12 @@ import { SettingsModal, readStoredPlayerName, readStoredVisionClick } from "@/co
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import { annotateClick } from "@/lib/annotateClient";
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import { annotateClick } from "@/lib/annotateClient";
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import { loadClientTtsConfig } from "@/lib/clientTtsConfig";
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import { loadClientTtsConfig } from "@/lib/clientTtsConfig";
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import { PRESETS } from "@/lib/presets";
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import { PRESETS } from "@/lib/presets";
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import {
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STORY_SHARE_STORAGE_KEY,
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createStoryShareDoc,
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parseStoryShareDoc,
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storyShareFilename,
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} from "@/lib/storyShare";
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import { provisionVoice, synthesize } from "@infiplot/tts-client";
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import { provisionVoice, synthesize } from "@infiplot/tts-client";
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import type {
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import type {
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Beat,
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Beat,
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@@ -621,6 +627,9 @@ function PlayInner() {
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const currentSceneRef = useRef<Scene | null>(null);
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const currentSceneRef = useRef<Scene | null>(null);
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const currentBeatRef = useRef<Beat | null>(null);
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const currentBeatRef = useRef<Beat | null>(null);
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const visitedBeatsRef = useRef<string[]>([]);
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const visitedBeatsRef = useRef<string[]>([]);
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const replaySourceRef = useRef<Session | null>(null);
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const replayIndexRef = useRef(-1);
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const replayActiveRef = useRef(false);
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// Original (CDN) URL of the currently-rendered scene image. Used as the key
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// Original (CDN) URL of the currently-rendered scene image. Used as the key
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// to revoke its blob: URL when the scene swaps. We track the ORIGINAL URL,
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// to revoke its blob: URL when the scene swaps. We track the ORIGINAL URL,
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// not the blob URL, because blobUrlCache is keyed by original URL.
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// not the blob URL, because blobUrlCache is keyed by original URL.
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@@ -876,6 +885,13 @@ function PlayInner() {
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[prefetchSceneAudio],
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[prefetchSceneAudio],
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);
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);
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function detachRecordedReplay(): void {
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replayActiveRef.current = false;
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replaySourceRef.current = null;
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replayIndexRef.current = -1;
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clearPool(poolRef.current);
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}
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// ── Export to interactive gallery (PPT-style replay) ─────────────────
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// ── Export to interactive gallery (PPT-style replay) ─────────────────
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// Drop all but the (keepCount) most-recent gallery exports from localStorage,
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// Drop all but the (keepCount) most-recent gallery exports from localStorage,
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// ordered by their stored createdAt. Called right before writing a new
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// ordered by their stored createdAt. Called right before writing a new
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@@ -1034,6 +1050,42 @@ function PlayInner() {
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})();
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})();
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}, [trimGalleryExports]);
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}, [trimGalleryExports]);
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const handleExportStory = useCallback(() => {
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const s = sessionRef.current;
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if (!s || s.history.length === 0) return;
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const sceneIndex = Math.max(0, s.history.length - 1);
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const doc = createStoryShareDoc(s, {
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sceneIndex,
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beatId: currentBeatRef.current?.id ?? s.history[sceneIndex]?.scene.entryBeatId,
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});
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void (async () => {
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try {
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const r = await fetch("/api/story-pack", {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({ docStr: JSON.stringify(doc) }),
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});
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if (!r.ok) {
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const j = (await r.json().catch(() => ({}))) as { error?: string };
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window.alert(j.error ?? "剧情分享打包失败");
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return;
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}
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const blob = await r.blob();
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const url = URL.createObjectURL(blob);
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const a = document.createElement("a");
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a.href = url;
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a.download = storyShareFilename(doc);
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a.rel = "noopener";
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document.body.appendChild(a);
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a.click();
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a.remove();
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setTimeout(() => URL.revokeObjectURL(url), 2000);
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} catch {
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window.alert("剧情分享打包失败");
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}
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})();
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}, []);
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// ── Presentation mode toggle ─────────────────────────────────────────
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// ── Presentation mode toggle ─────────────────────────────────────────
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const togglePresentation = useCallback(async () => {
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const togglePresentation = useCallback(async () => {
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const entering = !presentation;
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const entering = !presentation;
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@@ -1098,9 +1150,57 @@ function PlayInner() {
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// ?preset=<id> → 内置 PRESETS(仍走 /api/start 现场生成)
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// ?preset=<id> → 内置 PRESETS(仍走 /api/start 现场生成)
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// ?custom=1 → 用户自定义 prompt,sessionStorage 取 ws/sg
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// ?custom=1 → 用户自定义 prompt,sessionStorage 取 ws/sg
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// 后走 /api/start 现场生成
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// 后走 /api/start 现场生成
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// ?share=1 → 首页上传的剧情分享 JSON,从第一幕开始本地回放
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const cardName = params.get("card");
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const cardName = params.get("card");
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const presetId = params.get("preset");
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const presetId = params.get("preset");
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const isCustom = params.get("custom") === "1";
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const isCustom = params.get("custom") === "1";
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const isShare = params.get("share") === "1";
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|
|
||||||
|
if (isShare) {
|
||||||
|
(async () => {
|
||||||
|
try {
|
||||||
|
const raw = sessionStorage.getItem(STORY_SHARE_STORAGE_KEY);
|
||||||
|
if (!raw) throw new Error("没有找到要载入的剧情文件。");
|
||||||
|
const doc = parseStoryShareDoc(JSON.parse(raw));
|
||||||
|
const imported = doc.session;
|
||||||
|
const first = imported.history[0];
|
||||||
|
if (!first) throw new Error("剧情分享文件没有可载入的剧情。");
|
||||||
|
if (!first.scene.imageUrl) throw new Error("剧情分享文件缺少第一幕图片。");
|
||||||
|
|
||||||
|
const sessionOrientation =
|
||||||
|
first.scene.orientation ?? imported.orientation ?? detectOrientation();
|
||||||
|
setOrientation(sessionOrientation);
|
||||||
|
const blobUrl = await getOrCreateBlobUrl(first.scene.imageUrl);
|
||||||
|
lastImageOriginalUrlRef.current = first.scene.imageUrl;
|
||||||
|
|
||||||
|
const initial: Session = {
|
||||||
|
...imported,
|
||||||
|
history: [
|
||||||
|
{
|
||||||
|
...first,
|
||||||
|
visitedBeatIds: [first.scene.entryBeatId],
|
||||||
|
exit: undefined,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
storyState: first.storyStateAfter ?? imported.storyState,
|
||||||
|
orientation: sessionOrientation,
|
||||||
|
};
|
||||||
|
replaySourceRef.current = imported;
|
||||||
|
replayIndexRef.current = 0;
|
||||||
|
replayActiveRef.current = imported.history.length > 1;
|
||||||
|
visitedBeatsRef.current = [first.scene.entryBeatId];
|
||||||
|
setSession(initial);
|
||||||
|
setCurrentScene(first.scene);
|
||||||
|
setCurrentBeatId(first.scene.entryBeatId);
|
||||||
|
setImageUrl(blobUrl);
|
||||||
|
setPhase("ready");
|
||||||
|
track("scene_reached", { scene_index: 1 });
|
||||||
|
} catch (e) {
|
||||||
|
setError(e instanceof Error ? e.message : String(e));
|
||||||
|
}
|
||||||
|
})();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
let livePayload: {
|
let livePayload: {
|
||||||
worldSetting: string;
|
worldSetting: string;
|
||||||
@@ -1224,6 +1324,7 @@ function PlayInner() {
|
|||||||
{
|
{
|
||||||
scene: data.scene,
|
scene: data.scene,
|
||||||
visitedBeatIds: [data.scene.entryBeatId],
|
visitedBeatIds: [data.scene.entryBeatId],
|
||||||
|
storyStateAfter: data.storyState,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
characters: data.characters,
|
characters: data.characters,
|
||||||
@@ -1250,6 +1351,7 @@ function PlayInner() {
|
|||||||
const s = session;
|
const s = session;
|
||||||
const scene = currentScene;
|
const scene = currentScene;
|
||||||
if (!s || !scene) return;
|
if (!s || !scene) return;
|
||||||
|
if (isRecordedReplayLockedAt(currentBeat)) return;
|
||||||
|
|
||||||
const exits = findAllChangeSceneChoices(scene);
|
const exits = findAllChangeSceneChoices(scene);
|
||||||
for (const choice of exits) {
|
for (const choice of exits) {
|
||||||
@@ -1273,7 +1375,7 @@ function PlayInner() {
|
|||||||
!!byoTtsRef.current,
|
!!byoTtsRef.current,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}, [currentScene?.id, session?.id]);
|
}, [currentScene?.id, currentBeat?.id, session?.id]);
|
||||||
|
|
||||||
// Abort all in-flight speculative prefetches when the page unmounts, so we
|
// Abort all in-flight speculative prefetches when the page unmounts, so we
|
||||||
// stop paying for background scene/image generation. Empty deps → fires only
|
// stop paying for background scene/image generation. Empty deps → fires only
|
||||||
@@ -1346,6 +1448,7 @@ function PlayInner() {
|
|||||||
{
|
{
|
||||||
scene: result.scene,
|
scene: result.scene,
|
||||||
visitedBeatIds: [result.scene.entryBeatId],
|
visitedBeatIds: [result.scene.entryBeatId],
|
||||||
|
storyStateAfter: result.storyState,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
characters: mergeCharactersPreserveVoice(
|
characters: mergeCharactersPreserveVoice(
|
||||||
@@ -1373,8 +1476,140 @@ function PlayInner() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function tryRecordedSceneTransition(
|
||||||
|
choice: BeatChoice,
|
||||||
|
exit: SceneExit,
|
||||||
|
visitedForCurrent: string[],
|
||||||
|
): boolean {
|
||||||
|
const source = replaySourceRef.current;
|
||||||
|
const idx = replayIndexRef.current;
|
||||||
|
if (!source || idx < 0 || !isRecordedReplayLockedAt(currentBeatRef.current)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const recorded = source.history[idx];
|
||||||
|
const next = source.history[idx + 1];
|
||||||
|
if (
|
||||||
|
!recorded ||
|
||||||
|
!next ||
|
||||||
|
recorded.exit?.kind !== "choice" ||
|
||||||
|
recorded.exit.choiceId !== choice.id
|
||||||
|
) {
|
||||||
|
detachRecordedReplay();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void (async () => {
|
||||||
|
setPhase("transitioning");
|
||||||
|
setPendingClick(null);
|
||||||
|
try {
|
||||||
|
if (!next.scene.imageUrl) throw new Error("剧情分享文件缺少下一幕图片。");
|
||||||
|
const blobUrl = await getOrCreateBlobUrl(next.scene.imageUrl);
|
||||||
|
const priorOriginal = lastImageOriginalUrlRef.current;
|
||||||
|
if (priorOriginal && priorOriginal !== next.scene.imageUrl) {
|
||||||
|
revokeBlobUrlFor(priorOriginal);
|
||||||
|
}
|
||||||
|
lastImageOriginalUrlRef.current = next.scene.imageUrl;
|
||||||
|
|
||||||
|
const base = sessionRef.current;
|
||||||
|
if (!base) throw new Error("Session lost mid-replay");
|
||||||
|
const closedHistory = base.history.map((h, i, arr) =>
|
||||||
|
i === arr.length - 1
|
||||||
|
? { ...h, visitedBeatIds: visitedForCurrent, exit }
|
||||||
|
: h,
|
||||||
|
);
|
||||||
|
const nextIndex = idx + 1;
|
||||||
|
const nextSession: Session = {
|
||||||
|
...base,
|
||||||
|
history: [
|
||||||
|
...closedHistory,
|
||||||
|
{
|
||||||
|
...next,
|
||||||
|
visitedBeatIds: [next.scene.entryBeatId],
|
||||||
|
exit: undefined,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
characters: source.characters,
|
||||||
|
storyState: next.storyStateAfter ?? base.storyState,
|
||||||
|
orientation: next.scene.orientation ?? base.orientation,
|
||||||
|
};
|
||||||
|
replayIndexRef.current = nextIndex;
|
||||||
|
replayActiveRef.current = true;
|
||||||
|
visitedBeatsRef.current = [next.scene.entryBeatId];
|
||||||
|
setSession(nextSession);
|
||||||
|
setCurrentScene(next.scene);
|
||||||
|
setCurrentBeatId(next.scene.entryBeatId);
|
||||||
|
setImageUrl(blobUrl);
|
||||||
|
setLastExitLabel(choice.label);
|
||||||
|
setPhase("ready");
|
||||||
|
track("scene_reached", { scene_index: nextSession.history.length });
|
||||||
|
} catch (e) {
|
||||||
|
setError(e instanceof Error ? e.message : String(e));
|
||||||
|
setPhase("ready");
|
||||||
|
}
|
||||||
|
})();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
function recordedAllowedChoiceIds(beat: Beat | null): Set<string> | null {
|
||||||
|
if (!replaySourceRef.current || !beat || beat.next.type !== "choice") return null;
|
||||||
|
const source = replaySourceRef.current;
|
||||||
|
const recorded = source?.history[replayIndexRef.current];
|
||||||
|
if (!recorded) return new Set();
|
||||||
|
|
||||||
|
const visited = recorded.visitedBeatIds;
|
||||||
|
const beatIdx = visited.indexOf(beat.id);
|
||||||
|
if (beatIdx < 0) return null;
|
||||||
|
const nextVisited = beatIdx >= 0 ? visited[beatIdx + 1] : undefined;
|
||||||
|
const allowed = new Set<string>();
|
||||||
|
if (nextVisited) {
|
||||||
|
for (const choice of beat.next.choices) {
|
||||||
|
if (
|
||||||
|
choice.effect.kind === "advance-beat" &&
|
||||||
|
choice.effect.targetBeatId === nextVisited
|
||||||
|
) {
|
||||||
|
allowed.add(choice.id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return allowed;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (
|
||||||
|
beatIdx === visited.length - 1 &&
|
||||||
|
recorded.exit?.kind === "choice" &&
|
||||||
|
source.history[replayIndexRef.current + 1]
|
||||||
|
) {
|
||||||
|
allowed.add(recorded.exit.choiceId);
|
||||||
|
return allowed;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function isRecordedReplayLockedAt(beat: Beat | null): boolean {
|
||||||
|
if (!replaySourceRef.current || !beat) return false;
|
||||||
|
const recorded = replaySourceRef.current.history[replayIndexRef.current];
|
||||||
|
if (!recorded) return false;
|
||||||
|
const beatIdx = recorded.visitedBeatIds.indexOf(beat.id);
|
||||||
|
if (beatIdx < 0) return false;
|
||||||
|
return Boolean(
|
||||||
|
recorded.visitedBeatIds[beatIdx + 1] ||
|
||||||
|
(
|
||||||
|
beatIdx === recorded.visitedBeatIds.length - 1 &&
|
||||||
|
recorded.exit?.kind === "choice" &&
|
||||||
|
replaySourceRef.current.history[replayIndexRef.current + 1]
|
||||||
|
),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function isDisabledByRecordedReplay(choice: BeatChoice): boolean {
|
||||||
|
const allowed = recordedAllowedChoiceIds(currentBeatRef.current);
|
||||||
|
return allowed !== null && !allowed.has(choice.id);
|
||||||
|
}
|
||||||
|
|
||||||
function onSelectChoice(choice: BeatChoice) {
|
function onSelectChoice(choice: BeatChoice) {
|
||||||
if (phase !== "ready" || !session || !currentScene) return;
|
if (phase !== "ready" || !session || !currentScene) return;
|
||||||
|
if (isDisabledByRecordedReplay(choice)) return;
|
||||||
|
|
||||||
const beatNext = currentBeatRef.current?.next;
|
const beatNext = currentBeatRef.current?.next;
|
||||||
const choiceIndex =
|
const choiceIndex =
|
||||||
@@ -1390,6 +1625,23 @@ function PlayInner() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (choice.effect.kind === "advance-beat") {
|
if (choice.effect.kind === "advance-beat") {
|
||||||
|
if (replayActiveRef.current && currentBeatRef.current) {
|
||||||
|
const source = replaySourceRef.current;
|
||||||
|
const idx = replayIndexRef.current;
|
||||||
|
const recorded = source?.history[idx];
|
||||||
|
const recordedVisited = recorded?.visitedBeatIds ?? [];
|
||||||
|
const beatIdx = recordedVisited.indexOf(currentBeatRef.current.id);
|
||||||
|
const recordedNext = beatIdx >= 0 ? recordedVisited[beatIdx + 1] : undefined;
|
||||||
|
if (recordedNext && recordedNext !== choice.effect.targetBeatId) {
|
||||||
|
detachRecordedReplay();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
replaySourceRef.current &&
|
||||||
|
!isRecordedReplayLockedAt(currentBeatRef.current)
|
||||||
|
) {
|
||||||
|
detachRecordedReplay();
|
||||||
|
}
|
||||||
// Pure local jump. No network. No pool changes.
|
// Pure local jump. No network. No pool changes.
|
||||||
setCurrentBeatId(choice.effect.targetBeatId);
|
setCurrentBeatId(choice.effect.targetBeatId);
|
||||||
return;
|
return;
|
||||||
@@ -1403,6 +1655,9 @@ function PlayInner() {
|
|||||||
nextSceneSeed: choice.effect.nextSceneSeed,
|
nextSceneSeed: choice.effect.nextSceneSeed,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (tryRecordedSceneTransition(choice, exit, visited)) return;
|
||||||
|
if (replaySourceRef.current) detachRecordedReplay();
|
||||||
|
|
||||||
const cached = consumeChoice(poolRef.current, choice.id);
|
const cached = consumeChoice(poolRef.current, choice.id);
|
||||||
if (cached) {
|
if (cached) {
|
||||||
void performSceneTransition(cached, exit, visited, choice.label);
|
void performSceneTransition(cached, exit, visited, choice.label);
|
||||||
@@ -1445,6 +1700,7 @@ function PlayInner() {
|
|||||||
|
|
||||||
async function onFreeformInput(text: string) {
|
async function onFreeformInput(text: string) {
|
||||||
if (phase !== "ready" || !session || !currentScene) return;
|
if (phase !== "ready" || !session || !currentScene) return;
|
||||||
|
if (replayActiveRef.current) detachRecordedReplay();
|
||||||
|
|
||||||
track("freeform_input", {
|
track("freeform_input", {
|
||||||
scene_index: session.history.length,
|
scene_index: session.history.length,
|
||||||
@@ -1576,6 +1832,7 @@ function PlayInner() {
|
|||||||
|
|
||||||
async function onBackgroundClick(click: { x: number; y: number }) {
|
async function onBackgroundClick(click: { x: number; y: number }) {
|
||||||
if (phase !== "ready" || !session || !currentScene || !imageUrl) return;
|
if (phase !== "ready" || !session || !currentScene || !imageUrl) return;
|
||||||
|
if (replayActiveRef.current) detachRecordedReplay();
|
||||||
setPhase("vision-thinking");
|
setPhase("vision-thinking");
|
||||||
setPendingClick(click);
|
setPendingClick(click);
|
||||||
|
|
||||||
@@ -1720,6 +1977,15 @@ function PlayInner() {
|
|||||||
|
|
||||||
// ── Render ────────────────────────────────────────────────────────────
|
// ── Render ────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
const replayAllowedChoiceIds = recordedAllowedChoiceIds(currentBeat);
|
||||||
|
const disabledReplayChoiceIds =
|
||||||
|
replayAllowedChoiceIds && currentBeat?.next.type === "choice"
|
||||||
|
? currentBeat.next.choices
|
||||||
|
.filter((choice) => !replayAllowedChoiceIds.has(choice.id))
|
||||||
|
.map((choice) => choice.id)
|
||||||
|
: [];
|
||||||
|
const replayLocked = isRecordedReplayLockedAt(currentBeat);
|
||||||
|
|
||||||
if (error) {
|
if (error) {
|
||||||
return (
|
return (
|
||||||
<div className="min-h-screen flex flex-col items-center justify-center px-8">
|
<div className="min-h-screen flex flex-col items-center justify-center px-8">
|
||||||
@@ -1768,6 +2034,8 @@ function PlayInner() {
|
|||||||
onOpenSettings={() => setSettingsOpen(true)}
|
onOpenSettings={() => setSettingsOpen(true)}
|
||||||
fullViewport
|
fullViewport
|
||||||
dialogueHistory={dialogueHistory}
|
dialogueHistory={dialogueHistory}
|
||||||
|
disabledChoiceIds={disabledReplayChoiceIds}
|
||||||
|
freeformDisabled={replayLocked}
|
||||||
/>
|
/>
|
||||||
{orientation === "portrait" && (
|
{orientation === "portrait" && (
|
||||||
<div
|
<div
|
||||||
@@ -1854,6 +2122,8 @@ function PlayInner() {
|
|||||||
visionClickEnabled={visionClickEnabled}
|
visionClickEnabled={visionClickEnabled}
|
||||||
onOpenSettings={() => setSettingsOpen(true)}
|
onOpenSettings={() => setSettingsOpen(true)}
|
||||||
dialogueHistory={dialogueHistory}
|
dialogueHistory={dialogueHistory}
|
||||||
|
disabledChoiceIds={disabledReplayChoiceIds}
|
||||||
|
freeformDisabled={replayLocked}
|
||||||
aboveCanvas={
|
aboveCanvas={
|
||||||
<button
|
<button
|
||||||
type="button"
|
type="button"
|
||||||
@@ -1868,16 +2138,28 @@ function PlayInner() {
|
|||||||
}
|
}
|
||||||
belowCanvas={
|
belowCanvas={
|
||||||
session && session.history.length > 0 ? (
|
session && session.history.length > 0 ? (
|
||||||
<button
|
<>
|
||||||
type="button"
|
<button
|
||||||
onClick={handleExportGallery}
|
type="button"
|
||||||
className="text-[10px] smallcaps text-clay-500 hover:text-ember-500 transition-colors flex items-center gap-2"
|
onClick={handleExportGallery}
|
||||||
aria-label="导出可交互图集"
|
className="text-[10px] smallcaps text-clay-500 hover:text-ember-500 transition-colors flex items-center gap-2"
|
||||||
title="导出本局为可交互图集链接(只会保留最近两次的可交互图集链接)"
|
aria-label="导出可交互图集"
|
||||||
>
|
title="导出本局为可交互图集链接(只会保留最近两次的可交互图集链接)"
|
||||||
<i className="fa-solid fa-link text-[10px]" />
|
>
|
||||||
导 · 出 · 图 · 集
|
<i className="fa-solid fa-link text-[10px]" />
|
||||||
</button>
|
导 · 出 · 图 · 集
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleExportStory}
|
||||||
|
className="text-[10px] smallcaps text-clay-500 hover:text-ember-500 transition-colors flex items-center gap-2"
|
||||||
|
aria-label="分享当前剧情"
|
||||||
|
title="导出本局为可继续游玩的剧情 JSON"
|
||||||
|
>
|
||||||
|
<i className="fa-solid fa-share-nodes text-[10px]" />
|
||||||
|
分 · 享 · 剧 · 情
|
||||||
|
</button>
|
||||||
|
</>
|
||||||
) : null
|
) : null
|
||||||
}
|
}
|
||||||
aboveCanvasLeft={
|
aboveCanvasLeft={
|
||||||
|
|||||||
@@ -113,12 +113,14 @@ function ChoiceButton({
|
|||||||
index,
|
index,
|
||||||
label,
|
label,
|
||||||
disabled,
|
disabled,
|
||||||
|
disabledTitle,
|
||||||
vertical,
|
vertical,
|
||||||
onClick,
|
onClick,
|
||||||
}: {
|
}: {
|
||||||
index: number;
|
index: number;
|
||||||
label: string;
|
label: string;
|
||||||
disabled: boolean;
|
disabled: boolean;
|
||||||
|
disabledTitle?: string;
|
||||||
vertical: boolean;
|
vertical: boolean;
|
||||||
onClick: () => void;
|
onClick: () => void;
|
||||||
}) {
|
}) {
|
||||||
@@ -126,9 +128,10 @@ function ChoiceButton({
|
|||||||
<button
|
<button
|
||||||
type="button"
|
type="button"
|
||||||
disabled={disabled}
|
disabled={disabled}
|
||||||
|
title={disabledTitle}
|
||||||
onClick={onClick}
|
onClick={onClick}
|
||||||
className={`group relative ${vertical ? "w-full" : "flex-1 min-w-0"} px-4 py-3 text-left transition-all duration-200
|
className={`group relative ${vertical ? "w-full" : "flex-1 min-w-0"} px-4 py-3 text-left transition-all duration-200
|
||||||
disabled:opacity-50 disabled:cursor-wait`}
|
disabled:opacity-45 disabled:cursor-not-allowed`}
|
||||||
style={{
|
style={{
|
||||||
background: "rgba(20, 14, 8, 0.68)",
|
background: "rgba(20, 14, 8, 0.68)",
|
||||||
border: "1.5px solid rgba(180, 140, 80, 0.65)",
|
border: "1.5px solid rgba(180, 140, 80, 0.65)",
|
||||||
@@ -184,6 +187,8 @@ export function PlayCanvas({
|
|||||||
aboveCanvasLeft,
|
aboveCanvasLeft,
|
||||||
belowCanvas,
|
belowCanvas,
|
||||||
dialogueHistory = [],
|
dialogueHistory = [],
|
||||||
|
disabledChoiceIds = [],
|
||||||
|
freeformDisabled = false,
|
||||||
}: {
|
}: {
|
||||||
imageUrl: string | null;
|
imageUrl: string | null;
|
||||||
audioSrc: string | null;
|
audioSrc: string | null;
|
||||||
@@ -209,6 +214,8 @@ export function PlayCanvas({
|
|||||||
// 渲染在图片正下方、右对齐的 slot(画面外、紧贴右下角),与 aboveCanvas 垂直镜像。
|
// 渲染在图片正下方、右对齐的 slot(画面外、紧贴右下角),与 aboveCanvas 垂直镜像。
|
||||||
belowCanvas?: ReactNode;
|
belowCanvas?: ReactNode;
|
||||||
dialogueHistory?: DialogueHistoryItem[];
|
dialogueHistory?: DialogueHistoryItem[];
|
||||||
|
disabledChoiceIds?: readonly string[];
|
||||||
|
freeformDisabled?: boolean;
|
||||||
}) {
|
}) {
|
||||||
const imgRef = useRef<HTMLImageElement>(null);
|
const imgRef = useRef<HTMLImageElement>(null);
|
||||||
const audioRef = useRef<HTMLAudioElement>(null);
|
const audioRef = useRef<HTMLAudioElement>(null);
|
||||||
@@ -226,6 +233,7 @@ export function PlayCanvas({
|
|||||||
const choices: BeatChoice[] = isChoiceBeat
|
const choices: BeatChoice[] = isChoiceBeat
|
||||||
? (beat!.next as { type: "choice"; choices: BeatChoice[] }).choices
|
? (beat!.next as { type: "choice"; choices: BeatChoice[] }).choices
|
||||||
: [];
|
: [];
|
||||||
|
const disabledChoices = new Set(disabledChoiceIds);
|
||||||
|
|
||||||
const displayBody = beat?.speaker ? beat.line ?? "" : beat?.narration ?? "";
|
const displayBody = beat?.speaker ? beat.line ?? "" : beat?.narration ?? "";
|
||||||
const { shown: typedBody, done: typingDone, skip: skipTypewriter } =
|
const { shown: typedBody, done: typingDone, skip: skipTypewriter } =
|
||||||
@@ -290,7 +298,7 @@ export function PlayCanvas({
|
|||||||
onAdvance();
|
onAdvance();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!visionClickEnabled || !imgRef.current) return;
|
if (freeformDisabled || !visionClickEnabled || !imgRef.current) return;
|
||||||
const el = imgRef.current;
|
const el = imgRef.current;
|
||||||
const rect = el.getBoundingClientRect();
|
const rect = el.getBoundingClientRect();
|
||||||
let x: number;
|
let x: number;
|
||||||
@@ -328,7 +336,9 @@ export function PlayCanvas({
|
|||||||
const interactive = phase === "ready" && !!imageUrl;
|
const interactive = phase === "ready" && !!imageUrl;
|
||||||
const imageClickable =
|
const imageClickable =
|
||||||
interactive &&
|
interactive &&
|
||||||
(!typingDone || beat?.next.type === "continue" || visionClickEnabled);
|
(!typingDone ||
|
||||||
|
beat?.next.type === "continue" ||
|
||||||
|
(visionClickEnabled && !freeformDisabled));
|
||||||
const dimmed = phase === "transitioning";
|
const dimmed = phase === "transitioning";
|
||||||
|
|
||||||
const portrait = orientation === "portrait";
|
const portrait = orientation === "portrait";
|
||||||
@@ -511,12 +521,13 @@ export function PlayCanvas({
|
|||||||
key={choice.id}
|
key={choice.id}
|
||||||
index={i}
|
index={i}
|
||||||
label={choice.label}
|
label={choice.label}
|
||||||
disabled={phase !== "ready"}
|
disabled={phase !== "ready" || disabledChoices.has(choice.id)}
|
||||||
|
disabledTitle={disabledChoices.has(choice.id) ? "分享剧情未包含这条分支" : undefined}
|
||||||
vertical={portrait}
|
vertical={portrait}
|
||||||
onClick={() => onSelectChoice(choice)}
|
onClick={() => onSelectChoice(choice)}
|
||||||
/>
|
/>
|
||||||
))}
|
))}
|
||||||
{onFreeformInput && (
|
{onFreeformInput && !freeformDisabled && (
|
||||||
<button
|
<button
|
||||||
type="button"
|
type="button"
|
||||||
disabled={phase !== "ready"}
|
disabled={phase !== "ready"}
|
||||||
|
|||||||
@@ -0,0 +1,215 @@
|
|||||||
|
import type {
|
||||||
|
Beat,
|
||||||
|
Character,
|
||||||
|
Orientation,
|
||||||
|
Scene,
|
||||||
|
SceneExit,
|
||||||
|
Session,
|
||||||
|
StoryState,
|
||||||
|
} from "@infiplot/types";
|
||||||
|
|
||||||
|
export const STORY_SHARE_STORAGE_KEY = "infiplot:story-import";
|
||||||
|
|
||||||
|
export type StoryShareDoc = {
|
||||||
|
v: 1;
|
||||||
|
kind: "infiplot-story";
|
||||||
|
exportedAt: number;
|
||||||
|
current: {
|
||||||
|
sceneIndex: number;
|
||||||
|
beatId?: string;
|
||||||
|
};
|
||||||
|
session: Session;
|
||||||
|
};
|
||||||
|
|
||||||
|
type JsonRecord = Record<string, unknown>;
|
||||||
|
|
||||||
|
function isRecord(value: unknown): value is JsonRecord {
|
||||||
|
return typeof value === "object" && value !== null && !Array.isArray(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
function isStringArray(value: unknown): value is string[] {
|
||||||
|
return Array.isArray(value) && value.every((item) => typeof item === "string");
|
||||||
|
}
|
||||||
|
|
||||||
|
function isOrientation(value: unknown): value is Orientation {
|
||||||
|
return value === "portrait" || value === "landscape";
|
||||||
|
}
|
||||||
|
|
||||||
|
function isStoryState(value: unknown): value is StoryState {
|
||||||
|
if (!isRecord(value)) return false;
|
||||||
|
return (
|
||||||
|
typeof value.logline === "string" &&
|
||||||
|
typeof value.genreTags === "string" &&
|
||||||
|
typeof value.protagonist === "string" &&
|
||||||
|
typeof value.synopsis === "string" &&
|
||||||
|
(value.castNotes === undefined || typeof value.castNotes === "string") &&
|
||||||
|
(value.openThreads === undefined || isStringArray(value.openThreads)) &&
|
||||||
|
(value.relationships === undefined || isStringArray(value.relationships)) &&
|
||||||
|
(value.nextHook === undefined || typeof value.nextHook === "string")
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function isBeat(value: unknown): value is Beat {
|
||||||
|
if (!isRecord(value) || typeof value.id !== "string") return false;
|
||||||
|
if (value.narration !== undefined && typeof value.narration !== "string") return false;
|
||||||
|
if (value.speaker !== undefined && typeof value.speaker !== "string") return false;
|
||||||
|
if (value.line !== undefined && typeof value.line !== "string") return false;
|
||||||
|
if (value.lineDelivery !== undefined && typeof value.lineDelivery !== "string") return false;
|
||||||
|
if (value.activeCharacters !== undefined) {
|
||||||
|
if (!Array.isArray(value.activeCharacters)) return false;
|
||||||
|
for (const c of value.activeCharacters) {
|
||||||
|
if (!isRecord(c) || typeof c.name !== "string") return false;
|
||||||
|
if (c.pose !== undefined && typeof c.pose !== "string") return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const next = value.next;
|
||||||
|
if (!isRecord(next) || typeof next.type !== "string") return false;
|
||||||
|
if (next.type === "continue") return typeof next.nextBeatId === "string";
|
||||||
|
if (next.type !== "choice" || !Array.isArray(next.choices)) return false;
|
||||||
|
return next.choices.every((choice) => {
|
||||||
|
if (!isRecord(choice) || typeof choice.id !== "string" || typeof choice.label !== "string") {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const effect = choice.effect;
|
||||||
|
if (!isRecord(effect) || typeof effect.kind !== "string") return false;
|
||||||
|
if (effect.kind === "advance-beat") return typeof effect.targetBeatId === "string";
|
||||||
|
if (effect.kind === "change-scene") return typeof effect.nextSceneSeed === "string";
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function isScene(value: unknown): value is Scene {
|
||||||
|
if (!isRecord(value)) return false;
|
||||||
|
if (typeof value.id !== "string" || typeof value.scenePrompt !== "string") return false;
|
||||||
|
if (!Array.isArray(value.beats) || value.beats.length === 0) return false;
|
||||||
|
if (!value.beats.every(isBeat)) return false;
|
||||||
|
if (typeof value.entryBeatId !== "string") return false;
|
||||||
|
if (!value.beats.some((beat) => beat.id === value.entryBeatId)) return false;
|
||||||
|
if (value.imageUrl !== undefined && typeof value.imageUrl !== "string") return false;
|
||||||
|
if (value.imageUrl === "") return false;
|
||||||
|
if (value.sceneKey !== undefined && typeof value.sceneKey !== "string") return false;
|
||||||
|
if (value.imageUuid !== undefined && typeof value.imageUuid !== "string") return false;
|
||||||
|
if (value.orientation !== undefined && !isOrientation(value.orientation)) return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
function isSceneExit(value: unknown): value is SceneExit {
|
||||||
|
if (!isRecord(value) || typeof value.kind !== "string") return false;
|
||||||
|
if (value.kind === "freeform") return typeof value.action === "string";
|
||||||
|
return (
|
||||||
|
value.kind === "choice" &&
|
||||||
|
typeof value.choiceId === "string" &&
|
||||||
|
typeof value.label === "string" &&
|
||||||
|
typeof value.nextSceneSeed === "string"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function isCharacter(value: unknown): value is Character {
|
||||||
|
if (!isRecord(value)) return false;
|
||||||
|
return (
|
||||||
|
typeof value.name === "string" &&
|
||||||
|
typeof value.voiceDescription === "string" &&
|
||||||
|
(value.visualDescription === undefined || typeof value.visualDescription === "string") &&
|
||||||
|
(value.basePortraitUuid === undefined || typeof value.basePortraitUuid === "string") &&
|
||||||
|
(value.basePortraitUrl === undefined || typeof value.basePortraitUrl === "string")
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function stripCharacterVoices(characters: Character[]): Character[] {
|
||||||
|
return characters.map((character) => {
|
||||||
|
const { voice: _voice, ...rest } = character;
|
||||||
|
return rest;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function sanitizeSessionForShare(session: Session): Session {
|
||||||
|
return {
|
||||||
|
...session,
|
||||||
|
characters: stripCharacterVoices(session.characters),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function createStoryShareDoc(
|
||||||
|
session: Session,
|
||||||
|
current: { sceneIndex: number; beatId?: string },
|
||||||
|
): StoryShareDoc {
|
||||||
|
return {
|
||||||
|
v: 1,
|
||||||
|
kind: "infiplot-story",
|
||||||
|
exportedAt: Date.now(),
|
||||||
|
current,
|
||||||
|
session: sanitizeSessionForShare(session),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function storyShareFilename(doc: StoryShareDoc): string {
|
||||||
|
return `infiplot-story-${doc.exportedAt.toString(36)}.infiplot`;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function parseStoryShareDoc(value: unknown): StoryShareDoc {
|
||||||
|
if (!isRecord(value)) throw new Error("这不是有效的剧情分享文件");
|
||||||
|
if (value.kind !== "infiplot-story" || value.v !== 1) {
|
||||||
|
throw new Error("剧情分享文件格式不支持");
|
||||||
|
}
|
||||||
|
if (typeof value.exportedAt !== "number" || !Number.isFinite(value.exportedAt)) {
|
||||||
|
throw new Error("剧情分享文件缺少导出时间");
|
||||||
|
}
|
||||||
|
if (!isRecord(value.current) || typeof value.current.sceneIndex !== "number") {
|
||||||
|
throw new Error("剧情分享文件缺少当前位置");
|
||||||
|
}
|
||||||
|
if (
|
||||||
|
value.current.beatId !== undefined &&
|
||||||
|
typeof value.current.beatId !== "string"
|
||||||
|
) {
|
||||||
|
throw new Error("剧情分享文件当前位置不合法");
|
||||||
|
}
|
||||||
|
|
||||||
|
const session = value.session;
|
||||||
|
if (!isRecord(session)) throw new Error("剧情分享文件缺少会话数据");
|
||||||
|
if (typeof session.id !== "string" || typeof session.createdAt !== "number") {
|
||||||
|
throw new Error("剧情分享文件会话信息不完整");
|
||||||
|
}
|
||||||
|
if (typeof session.worldSetting !== "string" || typeof session.styleGuide !== "string") {
|
||||||
|
throw new Error("剧情分享文件缺少故事设定");
|
||||||
|
}
|
||||||
|
if (!Array.isArray(session.history) || session.history.length === 0) {
|
||||||
|
throw new Error("剧情分享文件没有可载入的剧情");
|
||||||
|
}
|
||||||
|
if (!Array.isArray(session.characters) || !session.characters.every(isCharacter)) {
|
||||||
|
throw new Error("剧情分享文件角色数据不合法");
|
||||||
|
}
|
||||||
|
if (session.storyState !== undefined && !isStoryState(session.storyState)) {
|
||||||
|
throw new Error("剧情分享文件剧情记忆不合法");
|
||||||
|
}
|
||||||
|
if (session.styleReferenceImage !== undefined && typeof session.styleReferenceImage !== "string") {
|
||||||
|
throw new Error("剧情分享文件风格参考图不合法");
|
||||||
|
}
|
||||||
|
if (session.orientation !== undefined && !isOrientation(session.orientation)) {
|
||||||
|
throw new Error("剧情分享文件画面方向不合法");
|
||||||
|
}
|
||||||
|
if (session.playerName !== undefined && typeof session.playerName !== "string") {
|
||||||
|
throw new Error("剧情分享文件玩家名不合法");
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const entry of session.history) {
|
||||||
|
if (!isRecord(entry) || !isScene(entry.scene)) {
|
||||||
|
throw new Error("剧情分享文件场景数据不合法");
|
||||||
|
}
|
||||||
|
if (!isStringArray(entry.visitedBeatIds) || entry.visitedBeatIds.length === 0) {
|
||||||
|
throw new Error("剧情分享文件游玩路径不合法");
|
||||||
|
}
|
||||||
|
if (entry.exit !== undefined && !isSceneExit(entry.exit)) {
|
||||||
|
throw new Error("剧情分享文件场景出口不合法");
|
||||||
|
}
|
||||||
|
if (entry.storyStateAfter !== undefined && !isStoryState(entry.storyStateAfter)) {
|
||||||
|
throw new Error("剧情分享文件剧情记忆快照不合法");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const doc = value as StoryShareDoc;
|
||||||
|
return {
|
||||||
|
...doc,
|
||||||
|
session: sanitizeSessionForShare(doc.session),
|
||||||
|
};
|
||||||
|
}
|
||||||
@@ -113,6 +113,10 @@ export type SceneHistoryEntry = {
|
|||||||
scene: Scene;
|
scene: Scene;
|
||||||
visitedBeatIds: string[];
|
visitedBeatIds: string[];
|
||||||
exit?: SceneExit;
|
exit?: SceneExit;
|
||||||
|
/** Story memory immediately after this scene was generated. Used by imported
|
||||||
|
* story replays so continuing from an earlier shared scene preserves the
|
||||||
|
* right narrative context instead of jumping to the export-time final state. */
|
||||||
|
storyStateAfter?: StoryState;
|
||||||
};
|
};
|
||||||
|
|
||||||
// ──────────────────────────────────────────────────────────────────────
|
// ──────────────────────────────────────────────────────────────────────
|
||||||
|
|||||||
Reference in New Issue
Block a user