feat(engine): merge cloudflare-migration — paradigm D engine, BYOK proxy, story persistence (#95)
Squash-merge the cloudflare-migration branch (7 commits by Kai ki) into staging with conflict resolution, feature integration, and bug fixes. Engine: - Paradigm D: single-stream Writer replacing dual-phase Plan/Beats - Delete Architect agent; story bible generated via Writer <plan> tag - Modular prompt architecture (segments/registry/builder) - StreamRouter for tagged stream splitting (<plan>/<story>/<choices>) Infrastructure: - Cloudflare Workers deployment (wrangler.jsonc, OpenNext adapter) - D1 database schema + Drizzle ORM (scaffolded, not yet active) - R2 storage helpers (scaffolded, not yet active) - Story persistence API routes + client-side persistence BYOK (Bring Your Own Key): - /api/llm/user-proxy with SSRF-protected LLM proxy (+ requireUser auth) - CORS-aware fetch in ai-client: auto-detect CORS failure, fallback to server proxy transparently via OpenAI SDK custom fetch - BYO config support added to classify-freeform and vision routes - SettingsModal CORS privacy notice (keys never logged/stored) SSE streaming: - engineClient.ts: fetchSSE helper for progressive scene events - startSession/requestScene accept optional emit callback - Fix SSE error event field name (error → message) in scene/start routes i18n integration: - Wire buildLanguageDirective into paradigm D's prompt builder - Update corsNotice i18n keys (zh-CN/en/ja) with CORS proxy privacy text - Preserve Session.language + LanguageSwitcher from i18n commit Co-authored-by: Kai ki <155355644+zbf1009@users.noreply.github.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -7,6 +7,7 @@ import {
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} from "@infiplot/tts-client";
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import type {
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Character,
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CharacterIntent,
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CharacterVoice,
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EngineConfig,
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Session,
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@@ -55,6 +56,7 @@ async function runDesignLLM(
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config: EngineConfig,
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session: Session,
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charName: string,
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intent?: CharacterIntent,
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): Promise<CharacterDesignOutput> {
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const raw = await chat(
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config.text,
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@@ -62,12 +64,20 @@ async function runDesignLLM(
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{ role: "system", content: buildCharacterDesignerSystem({ stepfun: stepfunEnabled(config) }) },
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{
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role: "user",
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content: buildCharacterDesignerUserMessage(charName, session),
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content: buildCharacterDesignerUserMessage(charName, session, intent),
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},
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],
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{ temperature: 0.7, tag: "character-designer" },
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);
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return parseJsonLoose<CharacterDesignOutput>(raw);
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// parseJsonLoose can throw on irreparable JSON; degrade to an empty card so
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// designCharacterCard's fallbacks (name-inference voice, no portrait) kick in.
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try {
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return parseJsonLoose<CharacterDesignOutput>(raw);
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} catch (err) {
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const msg = err instanceof Error ? err.message : String(err);
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console.error(`[characterDesigner] design JSON parse failed for ${charName}: ${msg}`);
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return {};
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}
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}
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/** True when the server's TTS config points at StepFun (so the CharacterDesigner
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@@ -155,9 +165,10 @@ export async function designCharacterCard(
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config: EngineConfig,
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session: Session,
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charName: string,
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intent?: CharacterIntent,
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): Promise<CharacterCard> {
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const tDesign = Date.now();
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const design = await runDesignLLM(config, session, charName);
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const design = await runDesignLLM(config, session, charName, intent);
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tlog(`[charDesigner ${charName}] design LLM`, tDesign);
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// Drop invalid catalog picks before they reach provision/synth. A hallucinated
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