refactor(engine): move click annotation from sharp to browser Canvas
The vision pipeline used sharp to draw a click marker on the scene image server-side (engine/src/annotate.ts) and to render the MOCK_IMAGE placeholder PNG (engine/src/mockImage.ts). Both moved off the runtime: - annotateClick → apps/web/lib/annotateClient.ts (Canvas 2D in the browser; toDataURL → raw PNG base64 forwarded to /api/vision). Saves a server-side image re-fetch per click and frees the engine from sharp's native binding (which doesn't run on Cloudflare Workers). - mockImageDataUri → self-describing SVG data URI (no rendering needed). VisionRequest contract changes: prevImageUrl + click → annotatedImageBase64. Server forwards the bytes straight to the vision LLM as image_url. sharp is removed from packages/engine entirely and from next.config.ts's serverExternalPackages. apps/web/package.json + lockfile cleanup ships in the follow-up Cloudflare deployment commit. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -14,9 +14,9 @@ export async function POST(req: Request) {
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return NextResponse.json({ error: "Invalid JSON" }, { status: 400 });
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}
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if (!body.session || !body.prevImageUrl || !body.click) {
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if (!body.session || !body.annotatedImageBase64) {
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return NextResponse.json(
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{ error: "session, prevImageUrl, click are required" },
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{ error: "session and annotatedImageBase64 are required" },
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{ status: 400 },
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);
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}
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