fix(tts): persist stepfunVoiceId on Character + harden probe race
Two follow-ups from pr-agent review of #79: 1. director.ts voicePromises built a Character WITHOUT stepfunVoiceId, so on a StepFun server the client (which omits the voice payload to save FOT) echoed back only voiceDescription — and the server re-scored via pickStepfunVoiceId every beat instead of honoring the LLM pick. The whole "CharacterDesigner picks a preset id" mechanism was effectively bypassed on live StepFun sessions (it only worked for prebaked cards, which carry stepfunVoiceId in their JSON). Persist stepfunVoiceId onto the Character so the client→server round-trip keeps the LLM selection. 2. fetchBeatAudio's null-provider branch (probe pending) required speaker.voice and silently dropped a stepfun-only speaker. Accept any synthesizable source (voice | stepfunVoiceId | voiceDescription) so a slow getTtsProvider probe can't drop audio during the first scene's fetch window. The server resolveVoice normalizes regardless of which fields arrive.
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+6
-3
@@ -879,14 +879,17 @@ function PlayInner() {
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// - BYO (xiaomi): baked voice OR voiceDescription to provision locally.
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// - Server stepfun: stepfunVoiceId or voiceDescription — no Xiaomi
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// `voice` needed (saves the ~220KB reference-audio FOT).
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// - Server xiaomi / unknown: rely on speaker.voice (the server will
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// normalize if provider mismatch — but we still need *something*).
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// - Server xiaomi / unknown (probe pending): accept ANY synthesizable
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// source. The null case covers the race where getTtsProvider hasn't
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// resolved before the first beat fetch fires — without this widening
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// a stepfun-only speaker (no Xiaomi voice) would be silently dropped.
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// The server resolves + normalizes regardless of which fields arrive.
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if (byo) {
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if (!speaker.voice && !speaker.voiceDescription) return;
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} else if (serverProvider === "stepfun") {
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if (!speaker.stepfunVoiceId && !speaker.voiceDescription) return;
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} else {
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if (!speaker.voice) return;
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if (!speaker.voice && !speaker.stepfunVoiceId && !speaker.voiceDescription) return;
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}
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if (beatAudioAbortRef.current.has(beat.id)) return;
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