chore: complete @yume → @infiplot rename (post-PR#9)

PR #9 已完成首页和 layout 的视觉品牌迁移,此 commit 补齐剩余的
技术性改名 —— workspace 包名、source import、localStorage 键、
CSS keyframe、内部 header logo、.env.example、README。

- @yume/* → @infiplot/* (6 package.json + 17 imports + lockfile)
- localStorage/sessionStorage: yume:* → infiplot:*
  (含 PR #9 新增的 yume:hintClosed)
- CSS keyframe yume-ripple → infiplot-ripple
- new/play 页面 header logo "云梦" → "InfiPlot"
- 代码注释中的「云梦」style 形容词删除(layout.tsx, page.tsx)
- 根 package.json name + description(描述跟齐 staging
  "AI 实时交互剧情游戏")
- README: tagline / Vercel deploy URL / 目录树 / engine 描述

保留:prompts.ts 的 LLM 体裁术语「视觉小说/galgame」、CustomForm
placeholder 的「视觉小说画风」(图像模型识别的风格名词)。

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
yuanzonghao
2026-06-02 09:27:00 +08:00
parent 5d0a5bb756
commit 8eda27f241
37 changed files with 103 additions and 103 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
"use client";
import { useCallback, useEffect, useRef, useState } from "react";
import type { Beat, BeatChoice } from "@yume/types";
import type { Beat, BeatChoice } from "@infiplot/types";
export type Phase =
| "loading-first" // first scene not yet rendered
@@ -439,7 +439,7 @@ export function PlayCanvas({
width: 30,
height: 30,
animation:
"yume-ripple 1.6s cubic-bezier(0.16,1,0.3,1) infinite",
"infiplot-ripple 1.6s cubic-bezier(0.16,1,0.3,1) infinite",
}}
/>
<div