Merge pull request #73 from zonghaoyuan/fix/restore-server-tts-and-fot
fix(play): restore server TTS, FOT strip/merge, nudge, and blob cleanup
This commit is contained in:
+117
-3
@@ -57,6 +57,11 @@ import { UserChip } from "@/components/UserChip";
|
||||
|
||||
const MUTED_STORAGE_KEY = "infiplot:muted";
|
||||
|
||||
// Consecutive silent (no-audio) beats before we surface the BYO-key nudge to a
|
||||
// non-BYO, unmuted player. Set high enough that one transient miss won't trip
|
||||
// it, low enough to catch a scene that's clearly being rate-limited.
|
||||
const SILENCE_NUDGE_THRESHOLD = 3;
|
||||
|
||||
// Mobile-portrait users get a 9:16 scene image painted for them; everyone else
|
||||
// (desktop, tablet, mobile-landscape) keeps the 16:9 landscape image. Only a
|
||||
// touch device (coarse pointer) held upright counts as "portrait" — a mouse
|
||||
@@ -603,6 +608,12 @@ function PlayInner() {
|
||||
const [orientation, setOrientation] = useState<Orientation>("landscape");
|
||||
const [lastExitLabel, setLastExitLabel] = useState<string | null>(null);
|
||||
// Consecutive server-side TTS misses (null audio / failed /api/beat-audio).
|
||||
// Climbs when the shared server key is rate-limited by MiMo — the exact pain
|
||||
// BYO fixes — so the play page can nudge non-BYO users to add their own key.
|
||||
// Reset to 0 on any successful synth. Only the server path touches it.
|
||||
const [silenceStrikes, setSilenceStrikes] = useState(0);
|
||||
// Once the player dismisses the silence nudge, keep it gone for this session.
|
||||
const [nudgeDismissed, setNudgeDismissed] = useState(false);
|
||||
const [settingsOpen, setSettingsOpen] = useState(false);
|
||||
const [visionClickEnabled, setVisionClickEnabled] = useState(true);
|
||||
const [authModalOpen, setAuthModalOpen] = useState(false);
|
||||
@@ -855,18 +866,63 @@ function PlayInner() {
|
||||
);
|
||||
audioUrl = `data:${out.mimeType};base64,${out.audioBase64}`;
|
||||
} else {
|
||||
// No TTS configured — silent.
|
||||
// Server-side synth: POST just this beat + the speaker's voice (not
|
||||
// the whole session) to /api/beat-audio. Returns 204 when the engine
|
||||
// had nothing to say (no TTS configured / empty synth) and binary
|
||||
// audio otherwise. Both 204 and !ok count as a silence strike so the
|
||||
// nudge surfaces when the shared server key is being rate-limited.
|
||||
const res = await fetch("/api/beat-audio", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({
|
||||
beat: { id: beat.id, line: beat.line, lineDelivery: beat.lineDelivery },
|
||||
voice: speaker.voice,
|
||||
}),
|
||||
signal: abort.signal,
|
||||
});
|
||||
if (res.status === 204) {
|
||||
setSilenceStrikes((n) => Math.min(n + 1, 99));
|
||||
return;
|
||||
}
|
||||
if (!res.ok) {
|
||||
setSilenceStrikes((n) => Math.min(n + 1, 99));
|
||||
return;
|
||||
}
|
||||
const blob = await res.blob();
|
||||
// Defensive: a 200 with an empty body (proxy/CDN truncation,
|
||||
// framework edge cases) would create a silent blob URL and wrongly
|
||||
// reset the silence counter. Treat empty as a miss so the nudge
|
||||
// still surfaces when the shared key is being rate-limited.
|
||||
if (blob.size === 0) {
|
||||
setSilenceStrikes((n) => Math.min(n + 1, 99));
|
||||
return;
|
||||
}
|
||||
audioUrl = URL.createObjectURL(blob);
|
||||
setSilenceStrikes(0);
|
||||
}
|
||||
// Skip the state write if we've been aborted between the await and
|
||||
// here — beat ids are scene-local, so a late arrival from a prior
|
||||
// scene would otherwise overwrite the current scene's audio under the
|
||||
// same id.
|
||||
if (audioUrl && !abort.signal.aborted) {
|
||||
setBeatAudioMap((m) => ({ ...m, [beat.id]: audioUrl }));
|
||||
} else if (audioUrl?.startsWith("blob:")) {
|
||||
// Aborted between synth and store — revoke the blob URL we just
|
||||
// created so it doesn't leak. (Scene-change and mute transitions
|
||||
// revoke stored URLs separately; this only covers this race.)
|
||||
URL.revokeObjectURL(audioUrl);
|
||||
}
|
||||
} catch {
|
||||
// aborted / network / Xiaomi rate-limit — silent fallback (no audio)
|
||||
// aborted (scene change / mute) — silent fallback, NOT a strike.
|
||||
// Network failure / server 5xx / shared-key rate-limit that surfaces
|
||||
// as a thrown error on the server path DOES count — otherwise the
|
||||
// silence nudge would never fire for those cases (the explicit 204/
|
||||
// !ok/empty-blob branches above only cover responses, not throws).
|
||||
// BYO throws are the user's own key quota, not the shared-key pain
|
||||
// the nudge addresses, so they don't count.
|
||||
if (!abort.signal.aborted && !byo) {
|
||||
setSilenceStrikes((n) => Math.min(n + 1, 99));
|
||||
}
|
||||
} finally {
|
||||
// Only clear the slot if it's still ours. An aborted prior fetch
|
||||
// running its finally late could otherwise delete the controller of a
|
||||
@@ -956,8 +1012,27 @@ function PlayInner() {
|
||||
setVisionClickEnabled(settings.visionClickEnabled);
|
||||
const nextPlayerName = settings.playerName || undefined;
|
||||
setSession((prev) => prev ? { ...prev, playerName: nextPlayerName } : prev);
|
||||
// Refresh the BYO TTS config so a key entered mid-session takes effect
|
||||
// immediately — byoTtsRef is otherwise only read once at mount.
|
||||
const cfg = settings.ttsConfigured ? loadClientTtsConfig() : null;
|
||||
byoTtsRef.current = cfg;
|
||||
setByoTtsConfig(cfg);
|
||||
if (cfg) {
|
||||
// Switching to BYO: any server-path audio in flight is now stale,
|
||||
// and the silence nudge is no longer relevant. Abort + clear, then
|
||||
// re-synth the current scene with the user's own key.
|
||||
setSilenceStrikes(0);
|
||||
cancelBeatAudioFetches();
|
||||
setBeatAudioMap((prev) => {
|
||||
for (const url of Object.values(prev)) {
|
||||
if (url.startsWith("blob:")) URL.revokeObjectURL(url);
|
||||
}
|
||||
return {};
|
||||
});
|
||||
prefetchSceneAudio();
|
||||
}
|
||||
},
|
||||
[],
|
||||
[prefetchSceneAudio],
|
||||
);
|
||||
|
||||
function detachRecordedReplay(): void {
|
||||
@@ -2185,6 +2260,16 @@ function PlayInner() {
|
||||
const sceneCount = session?.history.length ?? 0;
|
||||
const beatCount = visitedBeatsRef.current.length;
|
||||
|
||||
// Surface the BYO-key nudge only to an unmuted, non-BYO player whose last few
|
||||
// beats came back silent (shared key rate-limited) — the exact pain BYO fixes.
|
||||
// Dismissible for the session.
|
||||
const showSilenceNudge =
|
||||
phase === "ready" &&
|
||||
!muted &&
|
||||
!byoTtsConfig &&
|
||||
!nudgeDismissed &&
|
||||
silenceStrikes >= SILENCE_NUDGE_THRESHOLD;
|
||||
|
||||
return (
|
||||
<div className="min-h-screen flex flex-col">
|
||||
{exportProgress && (
|
||||
@@ -2294,6 +2379,35 @@ function PlayInner() {
|
||||
/>
|
||||
{muted ? "静 · 音" : "有 · 声"}
|
||||
</button>
|
||||
|
||||
{/* Silence nudge — a compact pill right beside the mute toggle.
|
||||
Triggers when the shared server key keeps coming back silent,
|
||||
which usually means it's rate-limited; nudges the player to
|
||||
enter their own API Key for a more stable experience.
|
||||
Clicking opens the settings modal in place; the × dismisses
|
||||
it for the session. */}
|
||||
{showSilenceNudge && (
|
||||
<span className="flex items-center gap-1 animate-fade-in">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setSettingsOpen(true)}
|
||||
className="inline-flex items-center gap-1.5 rounded-full border border-ember-500/40 bg-ember-500/10 px-2.5 py-1 text-[10px] text-ember-500 hover:bg-ember-500/20 transition-colors"
|
||||
title="效果不满意/经常没声音?填入自己的 API Key 试试"
|
||||
>
|
||||
<i className="fa-solid fa-volume-xmark text-[9px]" />
|
||||
效果不满意/经常没声音?填入自己的 API Key 试试
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setNudgeDismissed(true)}
|
||||
aria-label="关闭提示"
|
||||
title="关闭"
|
||||
className="text-clay-400 hover:text-clay-700 transition-colors"
|
||||
>
|
||||
<i className="fa-solid fa-xmark text-[10px]" />
|
||||
</button>
|
||||
</span>
|
||||
)}
|
||||
</>
|
||||
}
|
||||
/>
|
||||
|
||||
+59
-4
@@ -11,6 +11,7 @@ import {
|
||||
} from "@/lib/clientModelConfig";
|
||||
import { loadClientTtsConfig } from "@/lib/clientTtsConfig";
|
||||
import type {
|
||||
Character,
|
||||
FreeformClassifyRequest,
|
||||
FreeformClassifyResponse,
|
||||
EngineConfig,
|
||||
@@ -18,6 +19,7 @@ import type {
|
||||
InsertBeatResponse,
|
||||
SceneRequest,
|
||||
SceneResponse,
|
||||
Session,
|
||||
StartRequest,
|
||||
StartResponse,
|
||||
VisionRequest,
|
||||
@@ -58,6 +60,39 @@ async function postJson<T>(path: string, body: unknown): Promise<T> {
|
||||
return res.json() as Promise<T>;
|
||||
}
|
||||
|
||||
// ── FOT reduction helpers (server-fallback path only) ─────────────────
|
||||
// The server-fallback POSTs send the whole Session over the wire. Voice
|
||||
// data is bulky (~160KB/character via referenceAudioBase64) and the
|
||||
// scene-generation / vision / classify pipelines never need it — voices
|
||||
// are only consumed by /api/beat-audio, which receives them directly, not
|
||||
// via the session. So strip voices before transport.
|
||||
function stripVoicesForTransport(session: Session): Session {
|
||||
return {
|
||||
...session,
|
||||
// Destructure voice out so the serialized payload drops the field
|
||||
// entirely (voice is optional on Character), rather than serializing
|
||||
// it as undefined/null. This is the ~160KB/character referenceAudioBase64
|
||||
// we want off the wire on the server-fallback path.
|
||||
characters: session.characters.map(({ voice: _voice, ...rest }) => rest),
|
||||
};
|
||||
}
|
||||
|
||||
// The server strips voice from already-known characters before responding
|
||||
// (see /api/scene stripKnownVoices and /api/insert-beat's blanket strip) to
|
||||
// save bandwidth, so only NEW characters carry voice in the response. For
|
||||
// existing characters, re-attach the voice the client already holds locally.
|
||||
function mergeCharactersPreserveVoice(
|
||||
local: Character[],
|
||||
remote: Character[],
|
||||
): Character[] {
|
||||
const localByName = new Map(local.map((c) => [c.name, c]));
|
||||
return remote.map((c) => {
|
||||
const prev = localByName.get(c.name);
|
||||
if (!prev) return c;
|
||||
return { ...c, voice: c.voice ?? prev.voice };
|
||||
});
|
||||
}
|
||||
|
||||
// ── Unified entry points ───────────────────────────────────────────────
|
||||
// When the browser has a BYO model config in localStorage, these call the
|
||||
// client-side engine directly (talking to providers from the browser).
|
||||
@@ -77,7 +112,14 @@ export async function requestScene(req: SceneRequest): Promise<SceneResponse> {
|
||||
if (config) {
|
||||
return requestSceneClient(config, req);
|
||||
}
|
||||
return postJson<SceneResponse>("/api/scene", req);
|
||||
const data = await postJson<SceneResponse>("/api/scene", {
|
||||
...req,
|
||||
session: stripVoicesForTransport(req.session),
|
||||
});
|
||||
// Server stripped known-character voices for bandwidth — re-attach the
|
||||
// voices we already hold so fetchBeatAudio can synth them.
|
||||
data.characters = mergeCharactersPreserveVoice(req.session.characters, data.characters);
|
||||
return data;
|
||||
}
|
||||
|
||||
export async function visionDecide(req: VisionRequest): Promise<VisionResponse> {
|
||||
@@ -85,7 +127,10 @@ export async function visionDecide(req: VisionRequest): Promise<VisionResponse>
|
||||
if (config) {
|
||||
return visionDecideClient(config, req);
|
||||
}
|
||||
return postJson<VisionResponse>("/api/vision", req);
|
||||
return postJson<VisionResponse>("/api/vision", {
|
||||
...req,
|
||||
session: stripVoicesForTransport(req.session),
|
||||
});
|
||||
}
|
||||
|
||||
export async function classifyFreeform(
|
||||
@@ -95,7 +140,10 @@ export async function classifyFreeform(
|
||||
if (config) {
|
||||
return classifyFreeformClient(config, req);
|
||||
}
|
||||
return postJson<FreeformClassifyResponse>("/api/classify-freeform", req);
|
||||
return postJson<FreeformClassifyResponse>("/api/classify-freeform", {
|
||||
...req,
|
||||
session: stripVoicesForTransport(req.session),
|
||||
});
|
||||
}
|
||||
|
||||
export async function requestInsertBeat(
|
||||
@@ -105,5 +153,12 @@ export async function requestInsertBeat(
|
||||
if (config) {
|
||||
return requestInsertBeatClient(config, req);
|
||||
}
|
||||
return postJson<InsertBeatResponse>("/api/insert-beat", req);
|
||||
const data = await postJson<InsertBeatResponse>("/api/insert-beat", {
|
||||
...req,
|
||||
session: stripVoicesForTransport(req.session),
|
||||
});
|
||||
// /api/insert-beat strips voice from ALL characters before responding —
|
||||
// re-attach every voice the client already holds so audio keeps working.
|
||||
data.characters = mergeCharactersPreserveVoice(req.session.characters, data.characters);
|
||||
return data;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user