feat(web,engine): portrait-orientation scene images for mobile full-bleed
Thread orientation (portrait|landscape) from client through API, engine, and image gen. Portrait devices render 1024x1792 (9:16) full-bleed scenes; desktop/landscape keeps 1792x1024 (16:9). Adds cover-aware click→image coordinate mapping, session-locked orientation, a shared coerceOrientation helper, and a choices overflow cap in portrait. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -1,4 +1,4 @@
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import type { Metadata } from "next";
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import type { Metadata, Viewport } from "next";
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import { Cormorant_Garamond, Inter } from "next/font/google";
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import { Analytics } from "@/components/Analytics";
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import "./globals.css";
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@@ -25,6 +25,15 @@ export const metadata: Metadata = {
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description: "InfiPlot 是一款用 AI 实时生成图片、语音与剧情分支的交互式剧情游戏 Demo。",
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};
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// viewportFit:cover lets the immersive /play portrait layout extend under the
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// iOS notch / home-indicator and exposes env(safe-area-inset-*) to the
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// floating controls. device-width + initialScale keep mobile rendering 1:1.
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export const viewport: Viewport = {
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width: "device-width",
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initialScale: 1,
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viewportFit: "cover",
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};
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export default function RootLayout({
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children,
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}: {
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