fix(persistence): harden coerceEpoch null guard + autosave catch rollback
- coerceEpoch: early-return fallback on null/undefined input (was falling through to new Date(null) → epoch 0, surfacing as 1970-01-01 in the stories list); also unify the tail branch to Number.isFinite for consistency with the number-type fast path - autosave .catch: roll back lastSavedFingerprintRef on unexpected throw so the next session change retries instead of silently marking the content as saved Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -902,10 +902,11 @@ function PlayInner() {
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lastSavedFingerprintRef.current = "";
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}
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})
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// Defensive: saveStory is contracted never to throw, but if a future edit
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// to this callback ever does, an unhandled rejection here would poison the
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// chain and freeze ALL subsequent saves. Swallow to keep the chain alive.
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.catch(() => {});
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.catch(() => {
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if (lastSavedFingerprintRef.current === fingerprint) {
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lastSavedFingerprintRef.current = "";
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}
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});
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}, [session]);
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useEffect(() => {
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currentSceneRef.current = currentScene;
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@@ -19,12 +19,13 @@ export const STORY_SCHEMA_VERSION = 1;
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* crosses a storage/serialization boundary and could arrive as a non-number,
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* guarding against the historical `t.getTime is not a function` white-screen. */
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export function coerceEpoch(value: unknown, fallback: number): number {
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if (value == null) return fallback;
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// Number.isFinite (not just !isNaN) so ±Infinity also falls through to the
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// fallback — new Date(Infinity).getTime() is NaN, not a usable epoch.
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if (typeof value === "number" && Number.isFinite(value)) return value;
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const d = value instanceof Date ? value : new Date(value as string | number);
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const t = d.getTime();
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return Number.isNaN(t) ? fallback : t;
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return Number.isFinite(t) ? t : fallback;
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}
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/** local-first sync state of a record.
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