feat: separate UI choices from AI image (bypass vision)
HTML choice buttons now call /api/interact directly, bypassing the ~4s Vision roundtrip. Free-form background clicks still go through Vision as before.
This commit is contained in:
@@ -1,28 +1,124 @@
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"use client";
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import { useRef, useState } from "react";
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import { useEffect, useRef, useState } from "react";
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import type { StoryFrame } from "@yume/types";
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export type Phase = "loading-first" | "ready" | "interacting";
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const SHADOW =
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"0 1px 0 rgba(45,24,16,0.05), 0 36px 64px -28px rgba(45,24,16,0.25), 0 8px 18px -6px rgba(45,24,16,0.10)";
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// ── Typewriter hook ────────────────────────────────────────────────────
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function useTypewriter(text: string, speed = 28): string {
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const [displayed, setDisplayed] = useState("");
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const textRef = useRef(text);
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useEffect(() => {
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// Reset immediately when the text changes
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setDisplayed("");
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textRef.current = text;
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if (!text) return;
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let i = 0;
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const id = setInterval(() => {
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i += 1;
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setDisplayed(text.slice(0, i));
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if (i >= text.length) clearInterval(id);
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}, speed);
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return () => clearInterval(id);
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}, [text, speed]);
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return displayed;
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}
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// ── Choice button ──────────────────────────────────────────────────────
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function ChoiceButton({
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index,
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label,
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disabled,
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onClick,
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}: {
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index: number;
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label: string;
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disabled: boolean;
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onClick: () => void;
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}) {
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return (
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<button
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type="button"
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disabled={disabled}
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onClick={onClick}
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className="group relative flex-1 min-w-0 px-4 py-3 text-left transition-all duration-200
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disabled:opacity-50 disabled:cursor-wait"
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style={{
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background: "rgba(20, 14, 8, 0.68)",
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border: "1.5px solid rgba(180, 140, 80, 0.65)",
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borderRadius: "6px",
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backdropFilter: "blur(8px)",
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WebkitBackdropFilter: "blur(8px)",
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boxShadow: "0 2px 12px rgba(0,0,0,0.4), inset 0 1px 0 rgba(200,165,90,0.12)",
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}}
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>
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{/* Hover shimmer overlay */}
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<span
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className="absolute inset-0 rounded-[5px] opacity-0 group-hover:opacity-100 transition-opacity duration-200 pointer-events-none"
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style={{
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background: "rgba(180,140,60,0.10)",
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border: "1.5px solid rgba(200,165,90,0.85)",
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}}
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/>
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<span className="relative flex items-baseline gap-2">
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<span
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className="shrink-0 font-serif text-[11px] num"
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style={{ color: "rgba(195,155,75,0.9)" }}
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>
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{index + 1}.
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</span>
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<span
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className="font-serif text-[13px] md:text-[14px] leading-snug"
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style={{ color: "rgba(245,235,210,0.95)" }}
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>
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{label}
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</span>
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</span>
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</button>
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);
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}
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// ── Main component ─────────────────────────────────────────────────────
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export function PlayCanvas({
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imageBase64,
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phase,
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frame,
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pendingClick,
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onClick,
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onSelectChoice,
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fullViewport = false,
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}: {
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imageBase64: string | null;
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phase: Phase;
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frame: StoryFrame | null;
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pendingClick: { x: number; y: number } | null;
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onClick: (click: { x: number; y: number }) => void;
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onSelectChoice?: (choiceId: string, label: string) => void;
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fullViewport?: boolean;
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}) {
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const imgRef = useRef<HTMLImageElement>(null);
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const [dims, setDims] = useState<{ w: number; h: number } | null>(null);
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const choices = frame?.uiElements.filter((e) => e.kind === "choice") ?? [];
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const dialogueText = frame
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? [frame.speaker ? `${frame.speaker}:${frame.line ?? ""}` : frame.line, frame.narration]
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.filter(Boolean)
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.join("\n")
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: "";
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const narrationOnly = !frame?.speaker && !frame?.line && !!frame?.narration;
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const displayBody = frame?.speaker
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? frame.line ?? ""
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: frame?.narration ?? "";
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const typedBody = useTypewriter(displayBody, 30);
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function handleClick(e: React.MouseEvent<HTMLImageElement>) {
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if (phase !== "ready" || !imgRef.current) return;
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const rect = imgRef.current.getBoundingClientRect();
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@@ -37,16 +133,13 @@ export function PlayCanvas({
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const interactive = phase === "ready" && !!imageBase64;
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const dimmed = phase === "interacting";
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// 16:9 sizing — letterbox into available viewport
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const sizeStyle = fullViewport
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? { maxWidth: "100vw", maxHeight: "100dvh" }
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: { maxWidth: "96vw", maxHeight: "calc(100dvh - 280px)" };
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: { maxWidth: "96vw", maxHeight: "calc(100dvh - 200px)" };
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// Placeholder needs an explicit width for aspect-video to compute height.
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// Pick the largest 16:9 box that fits in the available viewport.
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const placeholderWidth = fullViewport
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? "min(100vw, calc(100dvh * 16 / 9))"
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: "min(96vw, calc((100dvh - 280px) * 16 / 9))";
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: "min(96vw, calc((100dvh - 200px) * 16 / 9))";
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return (
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<div
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@@ -57,6 +150,7 @@ export function PlayCanvas({
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className="relative inline-block"
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style={{ boxShadow: fullViewport ? "none" : SHADOW }}
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>
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{/* ── Background image ── */}
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<img
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key={imageBase64.slice(-48)}
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ref={imgRef}
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@@ -68,17 +162,121 @@ export function PlayCanvas({
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setDims({ w: img.naturalWidth, h: img.naturalHeight });
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}}
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draggable={false}
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className={`block w-auto h-auto select-none animate-fade-in transition-opacity duration-700 ease-out ${interactive ? "cursor-pointer" : "cursor-wait"} ${dimmed ? "opacity-30" : "opacity-100"}`}
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className={`block w-auto h-auto select-none animate-fade-in transition-opacity duration-700 ease-out ${
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interactive ? "cursor-pointer" : "cursor-wait"
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} ${dimmed ? "opacity-40" : "opacity-100"}`}
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style={sizeStyle}
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/>
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{/* ── Top/bottom gradient vignette ── */}
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{!fullViewport && (
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<>
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<div className="absolute inset-x-0 top-0 h-10 bg-gradient-to-b from-clay-900/12 to-transparent pointer-events-none" />
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<div className="absolute inset-x-0 bottom-0 h-10 bg-gradient-to-t from-clay-900/12 to-transparent pointer-events-none" />
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</>
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)}
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{/* ══════════════════════════════════════════════════════════
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PREFAB UI OVERLAY — rendered on top of image
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══════════════════════════════════════════════════════════ */}
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{frame && (
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<div className="absolute inset-0 flex flex-col justify-end pointer-events-none select-none">
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{/* ── Choices row ── */}
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{choices.length > 0 && (
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<div
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className="pointer-events-auto px-[3%] pb-[1.5%] flex gap-[1.5%] items-stretch"
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>
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{choices.map((choice, i) => (
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<ChoiceButton
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key={choice.id}
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index={i}
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label={choice.label}
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disabled={phase !== "ready"}
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onClick={() => onSelectChoice?.(choice.id, choice.label)}
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/>
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))}
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</div>
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)}
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{/* ── Dialogue / narration box ── */}
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{(frame.narration || frame.line) && (
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<div
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className="pointer-events-none mx-[2%] mb-[2%] px-[3%] py-[2.2%] relative"
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style={{
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background: "rgba(14, 10, 6, 0.72)",
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border: "1.5px solid rgba(175, 138, 72, 0.60)",
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borderRadius: "6px",
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backdropFilter: "blur(10px)",
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WebkitBackdropFilter: "blur(10px)",
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boxShadow:
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"0 4px 24px rgba(0,0,0,0.55), inset 0 1px 0 rgba(200,165,90,0.10)",
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}}
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>
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{/* Inner golden corner decoration */}
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<span
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className="absolute top-[6px] left-[8px] text-[10px] opacity-40 pointer-events-none"
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style={{ color: "rgba(195,155,75,1)" }}
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aria-hidden
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>
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✦
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</span>
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<span
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className="absolute top-[6px] right-[8px] text-[10px] opacity-40 pointer-events-none"
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style={{ color: "rgba(195,155,75,1)" }}
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aria-hidden
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>
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✦
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</span>
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{/* Speaker name tag */}
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{frame.speaker && (
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<p
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className="font-serif text-[11px] md:text-[12px] smallcaps mb-[0.6em]"
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style={{ color: "rgba(205,165,90,0.92)" }}
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>
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{frame.speaker}
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</p>
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)}
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{/* Main text */}
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<p
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className="font-serif leading-[1.85] text-[13px] md:text-[15px]"
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style={{ color: "rgba(245,235,210,0.95)" }}
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>
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{typedBody}
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{/* Narration only — also show secondary line */}
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{frame.speaker && frame.narration && (
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<span
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className="block mt-[0.5em] italic text-[12px] md:text-[13px]"
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style={{ color: "rgba(200,185,155,0.78)" }}
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>
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{frame.narration}
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</span>
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)}
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</p>
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{/* Scroll hint ▼ */}
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<span
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className="absolute bottom-[6px] right-[10px] text-[10px] animate-slow-pulse"
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style={{ color: "rgba(195,155,75,0.7)" }}
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aria-hidden
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>
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▼
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</span>
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</div>
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)}
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</div>
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)}
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{/* Loading/interacting dim overlay */}
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{phase === "interacting" && (
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<div className="absolute inset-0 flex items-center justify-center pointer-events-none">
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<p className="text-[10px] smallcaps text-cream-50/70 animate-slow-pulse">
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AI · 正 · 在 · 描 · 画 · 下 · 一 · 刻
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</p>
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</div>
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)}
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{/* Click ripple indicator */}
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{pendingClick && (
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<>
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<div
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@@ -133,7 +331,7 @@ export function PlayCanvas({
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{dims ? `${dims.w} × ${dims.h} · png` : "—"}
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</span>
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<span className="text-[9px] smallcaps text-clay-400">
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{phase === "ready" ? "任 · 意 · 点 · 击" : "···"}
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{phase === "ready" ? (choices.length > 0 ? "选 · 择 · 一 · 项" : "任 · 意 · 点 · 击") : "···"}
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</span>
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</div>
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)}
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