refactor(presets): split mixed narration+dialogue beats into separate beats

Preset firstact JSONs had 37% of beats bundling narration and dialogue
on the same beat object, while the current engine (Paradigm D prose
splitter) produces strictly one-type-per-beat output. This mismatch
caused the preset card experience to feel different from actual gameplay.

Split 275 mixed beats across 94 files (120 total) into independent
narration→dialogue beat pairs, preserving all images, characters, voices,
and graph references. Beat count: 738→1013.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
yuanzonghao
2026-06-24 19:06:43 +08:00
parent eb79f3b272
commit f340ab69b5
95 changed files with 233 additions and 94 deletions
File diff suppressed because one or more lines are too long