Rewrites the i18n system introduced in PR #94 to use Next.js App Router
[locale] dynamic segments with SSR-rendered translations and proper
middleware locale routing.
- Add middleware locale detection: / rewrites to /zh-CN/ internally,
/en and /ja pass through, /zh-CN/... redirects to bare path
- Move all 7 pages under app/[locale]/ with SSR translation injection
- Fix server→client serialization: pre-evaluate function-valued
translations (makeSerializable) to eliminate hydration flash
- Fix language switch key flash: use hard navigation with localStorage-
only persistence, avoiding React state update before page reload
- Add <link rel="alternate" hreflang> tags for multilingual SEO
- Fix Supabase setAll overwriting locale rewrite response
- Trim locales from 22 to 3 (zh-CN/en/ja), delete 19 incomplete files
- LLM-translate 240 firstact game preset JSONs (en + ja, landscape +
portrait) and story titles via gemini-3.5-flash
- Delete 11 one-off migration scripts and outdated i18n docs
- Add useLocalePath hook and navigation utilities
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Re-ran scripts/enrich-firstacts-stepfun.mjs with gemini-3.1-flash-lite-preview
as the TEXT model (was deepseek-v4-flash). The new picks better match the
mysterious / cool / melancholic archetypes common in the curated cards
(e.g. 夜煌 清冷空灵+悲怆决绝 → lengyanyujie 冷艳御姐, was youyanvsheng).
Only stepfunVoiceId values changed across 52 cards; voice (Xiaomi) /
imageUrl / scene untouched. 0 failures across the 147-character run.
run: pnpm enrich:firstacts [--force] [--portrait]
Add characters[i].stepfunVoiceId to all 106 prebaked homepage first-act
JSONs (firstact/ + firstact-portrait/) so cards produce sound when the
server runs StepFun. Generated by scripts/enrich-firstacts-stepfun.mjs —
one TEXT-provider LLM call per character picking from the 32-preset
catalog. voice (Xiaomi reference audio), imageUrl, and scene are untouched;
only the new stepfunVoiceId field is appended.
All 147 characters across both orientation sets are enriched (0 failures).
* feat(home): localize character portrait URLs in prebaked first-act JSONs
Runware CDN URLs expire, breaking character portraits in prebaked story
cards. Download all 144 portraits as static WebP assets and rewrite
first-act JSONs to reference local paths instead.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore(scripts): add fetch timeout and simplify resize logic
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Replace the auto-generated kyoani / shinkai style thumbnails with hand-picked
reference frames. Source PNGs were center-cropped to square and re-encoded as
512x512 WEBP (~41KB each) to match the existing thumbnail format. Bumps the
shared cache-buster from v5 to v6 so existing browsers fetch the new files.
Add 14 new painting styles sourced from preset story card generation
scripts: Dunhuang fresco, Persian miniature, Byzantine mosaic, stained
glass, vaporwave, vector illustration, low poly, pop art, glitch art,
papercut, steampunk, xianxia fantasy, dark fairytale, and urban fantasy.
Reorder all 36 styles into logical visual categories (anime → cinematic
→ Eastern traditional → Western traditional → genre → digital → handcraft)
for easier browsing. Update "auto" thumbnail to a 3×3 composite grid and
"custom" thumbnail to a paintbrush-on-canvas concept image.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Mobile users clicking preset story cards now get portrait (9:16) scene
images instead of landscape. Previously card paths hardcoded orientation
to "landscape"; now they respect detectOrientation() and load from
firstact-portrait/ with graceful fallback to landscape.
- Add --portrait and --only flags to prebake-firstacts.mjs
- Add --portrait flag to localize-firstact-images.mjs
- Fix prebake STYLE_MAP extraction (moved to lib/options.ts)
- Generate 60 portrait firstact JSONs + firstscene webp assets
- Remove hardcoded "landscape" in play page card path
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Rewrite all 20 STYLE_MAP prompts with precise art terminology (sfumato,
feibai, bokashi, broken-color, etc.) and richer color/texture descriptions.
KyoAni prompt now references Beyond the Boundary and Sound Euphonium;
Ghibli references Spirited Away and Howl's Moving Castle. Regenerate all
style thumbnails using a two-step pipeline: DeepSeek picks an optimal
visual-novel scene per style, then Runware renders it. Add cache-busting
query param (thumbV) to thumbnail URLs. Include gen-style-thumbs.ts script
for future regeneration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Redesign the painting-style picker inspired by Pollo AI: widen modal to
1400px, show styles as square thumbnail cards in a 4-column grid with
name labels below, add ember glow hover effect, and split custom-style
editing into its own view. Simplify style names (e.g. "京阿尼细腻日常" →
"京阿尼"), add 22 .webp preview thumbnails, and remove the per-preset
override mechanism in favor of a cleaner grid + custom flow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Card click flow now serves /home/firstscene/{name}.webp from Vercel static
hosting instead of fetching im.runware.ai/... — those URLs have a finite TTL
and would silently rot. Side benefit: backfilled the 18 stories that never had
a local webp (f14-f29, m14, m29), and refreshed the 44 stale webps left over
from a pre-prebake story batch so they actually match their cover art again.
Scope is scene.imageUrl only; characters[].basePortraitUrl still points at
Runware (painter consumes it server-side as referenceImages, where a local
public path won't resolve).
localize-firstact-images.mjs:
- skip the network when the local webp is already on disk (don't re-encode
what's already correct)
- read imageUrlRemote as a fallback URL when imageUrl is already localized,
so --force can refresh from the original Runware source
- also localize scene.imageUrl alongside the top-level imageUrl
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replace m7 / m8 / m9 / m11 / m13 / m18 with hand-picked images from
the offline reroll set. Source files at 686×1200 (m7/m8/m9/m11) were
attention-cropped to the existing 960×1200 4:5 target via sharp's
fit:'cover' + position:'attention' — same pipeline as the bed4dc5
cover batch, so the new images blend into the masonry without visible
aspect-ratio drift. m13 (复古未来梦) and m18 (数据幽灵) were already
at 960×1200 and copied straight through.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Regenerate 60 covers (30 male + 30 female) via FLUX with story-specific
prompts, replacing the prior gender-shared set
- Crop covers to 4:5 (960×1200) via sharp attention cover; matches new
homepage card aspectRatio
- Persist all 60 prompts to public/home/prompts.json so the prebake step
can reuse the cover's exact visual anchor (per-card styleGuide) and the
first-act scene visually carries over from the poster the player clicked
- Restore /play?card= prebaked instant-play path on homepage card click
- Add OpenAI-compatible image route in ai-client for non-Runware endpoints
- Hide Next.js dev indicators globally; tweak F-key fullscreen label
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Flatten the pnpm monorepo (apps/web + packages/*) into a single web package at the repo root.
- Move app/lib/components/scripts/public to root; drop apps/web and packages/* wrappers
- Rewrite tsconfig paths (@infiplot/*) to ./lib/*; turbopack.root = __dirname
- Update Vercel (no root-directory) and Cloudflare (pnpm build:cf at root) deploy paths
- Regenerate pnpm-lock.yaml to drop stale workspace importers
- Bump engines.node to >=22 to match wrangler
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>