Commit Graph

5 Commits

Author SHA1 Message Date
Zonghao Yuan df3b1d3307 Merge pull request #106 from zonghaoyuan/feat/freeform-always-new-scene
feat(play): freeform input always generates new scene + enhanced insert-beat
2026-06-24 19:40:04 +08:00
yuanzonghao d5b4a02cb3 refactor(engine): remove follow-up choices from insert-beat, keep multi-beat only
Insert-beat is a pure in-scene micro-interaction — adding choices that
lead to change-scene contradicted its purpose. Now insert-beat generates
1-3 richer beats then loops back to the original options, which is the
natural UX for "you glanced at something decorative."

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-24 19:09:09 +08:00
yuanzonghao d4f6b18682 fix(play): skip fullscreen shortcut when typing in text inputs
The window-level 'F' keydown listener now ignores events from INPUT,
TEXTAREA, and contentEditable elements so freeform input is not
interrupted by the presentation-mode toggle.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-24 18:51:26 +08:00
yuanzonghao 6f8125570a feat(play): always generate new scene for freeform text input + enhance insert-beat
User feedback: custom interactions rarely produce new story content because
the classifier heavily biased toward insert-beat (single reaction, no scene
change). Three changes to fix this:

1. Freeform text input now always triggers a full scene generation (skips
   the classify step entirely) — users who type expect the story to advance.

2. Vision (background click) classifier de-biased: prompt now favors
   change-scene when uncertain, and the code fallback flipped from
   insert-beat to change-scene. insert-beat narrowed to pure observation.

3. Insert-beat enhanced: generates 1-3 beats (was 1) with follow-up
   choices (was: loop back to original beat). Even when vision classifies
   as insert-beat, the player gets richer content and new options.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-24 18:36:35 +08:00
yuanzonghao 0a7076d5b9 fix(i18n): overhaul i18n with [locale] routing, SSR translations, and hreflang SEO
Rewrites the i18n system introduced in PR #94 to use Next.js App Router
[locale] dynamic segments with SSR-rendered translations and proper
middleware locale routing.

- Add middleware locale detection: / rewrites to /zh-CN/ internally,
  /en and /ja pass through, /zh-CN/... redirects to bare path
- Move all 7 pages under app/[locale]/ with SSR translation injection
- Fix server→client serialization: pre-evaluate function-valued
  translations (makeSerializable) to eliminate hydration flash
- Fix language switch key flash: use hard navigation with localStorage-
  only persistence, avoiding React state update before page reload
- Add <link rel="alternate" hreflang> tags for multilingual SEO
- Fix Supabase setAll overwriting locale rewrite response
- Trim locales from 22 to 3 (zh-CN/en/ja), delete 19 incomplete files
- LLM-translate 240 firstact game preset JSONs (en + ja, landscape +
  portrait) and story titles via gemini-3.5-flash
- Delete 11 one-off migration scripts and outdated i18n docs
- Add useLocalePath hook and navigation utilities

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-18 23:16:17 +08:00