Kai ki
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610dba78b7
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feat(persistence): local-first story persistence (IndexedDB + Supabase skeleton)
Remove Cloudflare D1 entirely (4 API routes, lib/db/, Drizzle config/migrations,
drizzle-orm/drizzle-kit deps, wrangler D1/R2/KV bindings) and replace with
browser-local-first architecture:
Open-source build (IndexedDB, no auth):
- lib/persistence/ 5-file module: types, idb adapter (zero-dep, fault-tolerant,
post-open invalidation retry), localStore (CRUD + sync-reserved metadata +
slim/rebuild + retention-cap eviction with tombstone reap + sync-state
protection + last-resort bounded fallback), sessionSlim (voice strip +
styleRef absent-delete), cloudStore (Supabase skeleton, server-only)
- Autosave: persistence fingerprint (history.length:lastBeatCount:playerName),
serial saveChain, failure rollback retry, replaySourceRef guard (prevents
replayed shared stories from clobbering user saves)
- clientStoryPersistence.ts: thin facade (SaveResult discriminated union)
- Stories page: /[locale]/stories with 3-language i18n (zh-CN/en/ja)
- Homepage: book icon entry point in header
Commercial build (Supabase, skeleton only):
- Single table public.stories (JSONB + RLS 4 policies on auth.uid()=user_id)
- supabase/migrations/ DDL (idempotent)
- cloudStore.ts server-only repository, AUTH_ENABLED short-circuit
- Not wired to client this phase
Featured stories: pure fallback (buildFallbackCards + localizeCards), no D1
Includes fixes from 3 rounds of subagent code-review (tasks 16-30):
- CR1: autosave restructure, coerceOrientation, D1 comment cleanup
- CR2: fingerprint+serial+rollback+replay guard, idb post-open retry,
enforceRetentionCap latent defense, sessionSlim absent invariant
- CR3: single-scene share guard (replaySourceRef), insert-beat fingerprint
(beats.length), pass3 overflow double-count fix, detach gate unification
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2026-06-25 18:19:08 +08:00 |
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