Commit Graph

27 Commits

Author SHA1 Message Date
Kai ki 6ba5307c6c fix(persistence): address PR #117 review feedback
Adopt 8 PR-agent (Qodo) findings; 4 declined (concurrency already guarded by
the putSyncedRecord/markRecordSynced guards + RPC optimistic concurrency;
SQL-injection / won-equality / microtask-race are false positives — see PR reply).

- markRecordSynced: guard on updatedAt too — softDeleteStory doesn't bump rev,
  so a same-rev newer local tombstone must not be marked synced by an older
  push's ack (symmetric with putSyncedRecord's guard)
- recordToEnvelope: fallback timestamps to 0 not Date.now() (a corrupt record
  should lose LWW, not win as "now")
- push/delete routes: validate rev/updatedAt as finite -> 400 (was silent 200);
  push: Content-Length pre-check before buffering the body
- pushDeletion: idbGet a single record instead of a full-store scan
- manifest: Cache-Control private,no-store + client fetch cache:no-store
- cloudSyncClient: Array.isArray narrowing on items/blobs
- RPC: `if found` instead of `v_row.id is not null` after RETURNING INTO

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 11:52:09 +08:00
Kai ki ff12b2759f feat(persistence): bidirectional local/cloud story sync (Supabase)
Connect the previously-skeleton cloudStore to the client with a full
bidirectional reconcile engine. Commercial build (AUTH_ENABLED) only; the
open-source build is byte-for-byte unchanged — all cloud paths short-circuit
when AUTH_ENABLED is false.

- cloudSync.ts: reconcile engine — decideAction (pure, LWW rev->updatedAt with
  tombstone priority) + syncOnLogin/pushOnSave/pushDeletion (best-effort,
  serialized, isAuthed-gated)
- cloudSyncClient.ts: browser fetch bridge (short-circuit + fault-tolerant)
- /api/stories/{manifest,pull,push,delete}: RLS-guarded sync endpoints
- upsert_story_if_newer RPC: optimistic concurrency (SECURITY INVOKER,
  auth.uid() injection, rev->updated_at guard, revoked from public)
- cloudStore: +manifest/pullBlobs, save->RPC {stored,won}, softDelete w/ rev
- localStore: +listAllRecordsForSync/putSyncedRecord/markRecordSynced
  (concurrency-guarded sync writes); types: +StorySyncMeta/StorySyncEnvelope
- facade + UserChip: inject pushOnSave/pushDeletion + login-triggered reconcile

Sync model: full reconcile on login + background push on save (no Realtime;
eventual consistency). Conflict resolution: last-write-wins.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 11:20:47 +08:00
Kai ki 610dba78b7 feat(persistence): local-first story persistence (IndexedDB + Supabase skeleton)
Remove Cloudflare D1 entirely (4 API routes, lib/db/, Drizzle config/migrations,
drizzle-orm/drizzle-kit deps, wrangler D1/R2/KV bindings) and replace with
browser-local-first architecture:

Open-source build (IndexedDB, no auth):
- lib/persistence/ 5-file module: types, idb adapter (zero-dep, fault-tolerant,
  post-open invalidation retry), localStore (CRUD + sync-reserved metadata +
  slim/rebuild + retention-cap eviction with tombstone reap + sync-state
  protection + last-resort bounded fallback), sessionSlim (voice strip +
  styleRef absent-delete), cloudStore (Supabase skeleton, server-only)
- Autosave: persistence fingerprint (history.length:lastBeatCount:playerName),
  serial saveChain, failure rollback retry, replaySourceRef guard (prevents
  replayed shared stories from clobbering user saves)
- clientStoryPersistence.ts: thin facade (SaveResult discriminated union)
- Stories page: /[locale]/stories with 3-language i18n (zh-CN/en/ja)
- Homepage: book icon entry point in header

Commercial build (Supabase, skeleton only):
- Single table public.stories (JSONB + RLS 4 policies on auth.uid()=user_id)
- supabase/migrations/ DDL (idempotent)
- cloudStore.ts server-only repository, AUTH_ENABLED short-circuit
- Not wired to client this phase

Featured stories: pure fallback (buildFallbackCards + localizeCards), no D1

Includes fixes from 3 rounds of subagent code-review (tasks 16-30):
- CR1: autosave restructure, coerceOrientation, D1 comment cleanup
- CR2: fingerprint+serial+rollback+replay guard, idb post-open retry,
  enforceRetentionCap latent defense, sessionSlim absent invariant
- CR3: single-scene share guard (replaySourceRef), insert-beat fingerprint
  (beats.length), pass3 overflow double-count fix, detach gate unification
2026-06-25 18:19:08 +08:00
yuanzonghao 64cf9c330d refactor(share): remove GALLERY_SECRET, use plaintext + SHA-256 integrity for .infiplot files
The encrypted .infiplot format (AES-256-GCM via GALLERY_SECRET) provided no
meaningful security — the payload is AI-generated story content with no
credentials or PII, and the project is open source. Replace with plaintext +
SHA-256 integrity check (format v2). Story share is now always enabled without
requiring a server secret.

- galleryCrypto.ts: AES-256-GCM → plaintext + SHA-256 hash; remove secret param
- 4 API routes: remove GALLERY_SECRET guard and 503 fallback
- story-unpack: forward specific error messages (v1 compat, hash mismatch)
- gallery/page.tsx: remove stale AES-GCM comment
- AGENTS.md: document gallery-pack/gallery-unpack routes
- .env.example, wrangler.jsonc: remove GALLERY_SECRET references

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-18 21:41:56 +08:00
Zonghao Yuan 0e4c2ebef4 feat(engine): merge cloudflare-migration — paradigm D engine, BYOK proxy, story persistence (#95)
Squash-merge the cloudflare-migration branch (7 commits by Kai ki) into
staging with conflict resolution, feature integration, and bug fixes.

Engine:
- Paradigm D: single-stream Writer replacing dual-phase Plan/Beats
- Delete Architect agent; story bible generated via Writer <plan> tag
- Modular prompt architecture (segments/registry/builder)
- StreamRouter for tagged stream splitting (<plan>/<story>/<choices>)

Infrastructure:
- Cloudflare Workers deployment (wrangler.jsonc, OpenNext adapter)
- D1 database schema + Drizzle ORM (scaffolded, not yet active)
- R2 storage helpers (scaffolded, not yet active)
- Story persistence API routes + client-side persistence

BYOK (Bring Your Own Key):
- /api/llm/user-proxy with SSRF-protected LLM proxy (+ requireUser auth)
- CORS-aware fetch in ai-client: auto-detect CORS failure, fallback to
  server proxy transparently via OpenAI SDK custom fetch
- BYO config support added to classify-freeform and vision routes
- SettingsModal CORS privacy notice (keys never logged/stored)

SSE streaming:
- engineClient.ts: fetchSSE helper for progressive scene events
- startSession/requestScene accept optional emit callback
- Fix SSE error event field name (error → message) in scene/start routes

i18n integration:
- Wire buildLanguageDirective into paradigm D's prompt builder
- Update corsNotice i18n keys (zh-CN/en/ja) with CORS proxy privacy text
- Preserve Session.language + LanguageSwitcher from i18n commit

Co-authored-by: Kai ki <155355644+zbf1009@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-18 18:05:38 +08:00
yuanzonghao 65b7daff0b fix(beat-audio): harden voice-provider validation and resolveVoice fast path
Address PR-agent review findings:

- resolveVoice fast path: replace ambiguous boolean comparison
  (voiceProvider === "stepfun") === serverStepfun with explicit
  per-provider equality checks. Prevents an undefined or unknown
  provider from matching the non-stepfun (xiaomi) branch by accident.

- /api/beat-audio route: reject requests whose voice.provider is present
  but not in the VALID_TTS_PROVIDERS whitelist (e.g. "azure"). Previously
  such a request would pass validation when fallback fields were also
  present, and resolveVoice might use the invalid voice directly instead
  of falling back to reprovision — producing a silent beat instead of a
  voiced one.
2026-06-15 14:33:46 +08:00
yuanzonghao ca73a41a0b feat(tts): StepFun voice selection via CharacterDesigner + provider-aware beat-audio
Make homepage cards and live sessions produce sound when the server is
configured for StepFun TTS, instead of silently failing (the prebaked
Xiaomi voice was useless on a StepFun server, and wasted ~220KB/beat in
Fast Origin Transfer).

Three coordinated changes:

1. CharacterDesigner now picks a StepFun preset voice id directly from the
   32-entry catalog in the SAME LLM call that designs the character — zero
   extra latency, LLM-grade match quality. The Xiaomi prompt path is
   byte-identical to history (verified programmatically) so cache hit rate
   and voice quality are preserved. pickStepfunVoiceId (keyword scorer)
   remains the fallback for orphan speakers / invalid LLM picks.

2. The 32-preset catalog moves to lib/tts-client/stepfun-voices.json as the
   single source of truth, shared by the scorer, the CharacterDesigner
   prompt, /api/tts-provider, and the offline enrich script.

3. A new GET /api/tts-provider endpoint lets the client probe the server's
   TTS provider at /play mount. fetchBeatAudio then shapes its request body:
   on a StepFun server it sends the lightweight stepfunVoiceId /
   voiceDescription and omits the ~220KB Xiaomi reference audio (FOT saving
   ~13MB per protagonist per session on prebaked cards). requestBeatAudio
   re-provisions on a provider mismatch before synth, so audio never goes
   silent on a cross-provider replay or mid-session provider flip.

New type fields are all optional and backward-compatible: Character.stepfunVoiceId,
BeatAudioRequest.voiceDescription/characterName/stepfunVoiceId, voice made
optional. AGENTS.md updated for the new route, type fields, dependency map,
and StepFun voice-selection flow.
2026-06-15 12:49:25 +08:00
yuanzonghao 87a2f93edb feat(auth): add Supabase auth with Google, GitHub, and email OTP login
Introduce user registration/login gated behind optional NEXT_PUBLIC_SUPABASE_*
env vars (leave blank to disable — app behaves exactly as before). Adds
proxy.ts for automatic cookie session refresh, requireUser() API route
guards on all 7 compute-consuming routes, AuthModal (Google/GitHub OAuth +
6-digit email OTP), UserChip header component, and login_success analytics
event. Identity is fully decoupled from Session/engine — no type changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-13 17:33:55 +08:00
DESKTOP-I1T6TF3\Q 621f83c47b feat(web): embed beat audio into gallery and infiplot exports
Walk every speaking beat at export time, reuse current scene's beatAudioMap,
and synth the rest via BYO TTS or /api/beat-audio with concurrency 4. Show a
progress toast on the play page while collecting.

Gallery export keeps audio in a sidecar localStorage key so the first paint
is not blocked by JSON.parse-ing several MB of base64; the gallery lazy-loads
it after the first scene image, then plays per-beat audio with a mute toggle
persisted to localStorage. .infiplot share files embed audioByBeatId in the
doc itself (v2); on import the data URIs survive scene swaps and feed back
into the per-beat audio map so replayers hear the original voices for free.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-11 09:29:16 +08:00
yuanzonghao 1a6238f8b8 fix(tts): harden StepFun provider integration
- Validate voice.provider against known whitelist (xiaomi|stepfun) in
  beat-audio route to return a clear 400 instead of falling through
- Move single-char pronouns (他/她) to weak-signal fallback in
  detectGender to avoid false positives on compounds like 其他
- Update .env.example with StepFun configuration examples

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-09 14:24:27 +08:00
DESKTOP-I1T6TF3\Q 19bbee16fe feat(tts): add StepFun preset-voice provider, route by URL + voice tag
Add StepFun step-tts-mini / step-tts-2 / stepaudio-2.5-tts as an alternate
TTS provider alongside Xiaomi MiMo. Auto-detected from TTS_BASE_URL host
(contains `stepfun.com` → StepFun; otherwise → MiMo), mirroring how the
image client infers Runware from `*.runware.ai`.

CharacterVoice becomes a discriminated union on `provider`:
- xiaomi: { referenceAudioBase64, mimeType } — unchanged
- stepfun: { voiceId, model, mimeType } — preset voice ID + chosen model

Provision dispatches on the current cfg's base URL; synthesis dispatches
on the voice's own `provider` tag so a session with mixed voices (e.g. a
provider switch mid-development) routes each beat through the correct
protocol. xiaomiSynthesize now guards against being called with a non-
xiaomi voice, surfacing the bug as a clear runtime error instead of a
TypeScript narrow violation at the access site.

StepFun has no voicedesign equivalent — only preset voices + voice
cloning from a reference audio upload. Cloning would require an extra
asset per character, so v1 maps the LLM's Chinese voiceDescription to one
of the 32 published preset IDs via gender + age + tone keyword scoring,
with a deterministic hash spread across the top-3 candidates so multiple
characters with similar descriptions don't collapse onto the identical
preset. lineDelivery is accepted but not yet propagated to StepFun's
voice_label.emotion / .style fields — left as a follow-up.

beat-audio route validation relaxed from `voice.referenceAudioBase64`
(xiaomi-shaped) to `voice.provider` (shape-agnostic), so stepfun voices
pass the gate; provider-specific shape errors still surface from the
synth function.

Observed latency on InfiPlot's dev loop: StepFun step-tts-mini median
~2.3s per beat with 0% timeouts across the test session, vs MiMo's
median ~8s with the long tail tripping the existing 15s synth budget
on roughly 2 of 3 beats. Pricing: step-tts-mini ¥0.9/万字符 (~¥0.14
per typical 50-beat session) vs MiMo TTS currently free under the
Token Plan creator incentive.

AGENTS.md provider matrix updated to describe both providers and the
discriminated-union dispatch.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-08 17:15:02 +08:00
yuanzonghao 39a7269494 fix(share): harden story share and relocate import button
- Add Content-Length pre-check to story-pack and story-unpack routes
  to reject oversized payloads before buffering the body
- Suppress internal error details in story-unpack catch (was leaking
  e.message to the client)
- Strengthen sceneIndex validation: require non-negative integer
- Guard against undefined storyState when replaying shared stories
- Fix prefetch regression: remove currentBeat?.id from useEffect deps
  that was re-triggering all change-scene prefetches on every beat
- Fix double detach: use else-if so the second replay detach guard
  doesn't fire redundantly after the first already detached
- Align client file-size limit by format (.json 12MB, .infiplot 13MB)
- Move "载入剧情" import button next to "开始" with hover tooltip

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-08 08:46:05 +08:00
baizhi958216 0abd5f1525 feat(play): add encrypted story sharing 2026-06-07 17:13:27 +08:00
yuanzonghao 4972243a93 fix: address PR Agent review findings across 6 files
Restrict PR Agent workflow to trusted collaborators on PR comments only,
fix UTF-8 byte counting in gallery-pack, correct portrait-to-landscape
fallback orientation, track inserted freeform beats in visitedBeatIds,
allow clearing stored TTS key, and guard empty-string fuzzy match in
style selector.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-07 14:40:37 +08:00
yuanzonghao ae3dd17e6b feat(web): add player name, freeform input, and unified settings modal
- Player name: stored in localStorage, injected into Architect/Writer/InsertBeat
  prompts so NPCs address the player by name, displayed in dialogue UI
- Freeform input: compact button at choice nodes expands to text input, LLM
  classifier routes to insert-beat (interactive NPC response) or change-scene
- SettingsModal: unified panel merging player name, voice toggle (with
  collapsible TTS key section), replacing the old TtsKeyModal
- Insert-beat upgrade: prompt now requires NPC reaction when characters are
  present, shared by both freeform and Vision paths
- IME guard: isComposing check on freeform input to prevent CJK mid-composition
  submission

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-07 12:37:50 +08:00
DESKTOP-I1T6TF3\Q b0b5630a25 feat(web): export interactive gallery + encrypted share file
Adds a "导出图集" action at the bottom-right of the play canvas that
snapshots the current session into localStorage and opens
/gallery#id=<id> in a new tab — the original play page keeps running
untouched. In parallel, sends the doc to /api/gallery-pack and
downloads the result as a binary .infiplot file the player can send
to a friend.

The snapshot pulls in:
  - Every visited scene's image + beat graph + recorded visit trail
  - All AI-prefetched alternate scenes (a new resolvedPrefetchesRef in
    PlayInner captures each prefetch as it resolves, so abandoned
    branches the engine already paid to generate are kept)
  - Character names + basePortraitUrl (voice base64 / styleReference
    are stripped — they aren't needed for replay)

/gallery is a no-network interactive replay:
  - Per-beat advance and per-choice navigation. Picked choices are
    highlighted; unpicked choices are clickable when an alternate was
    prefetched, greyed otherwise.
  - Stack-based navigation for stepping into branches with one-tap
    "返回主线" to collapse back to the main path.
  - Top-bar batch download for scene images (including unique
    AI-prefetched branch scenes, deduped against the main path) and
    character portraits. Fetched with a per-file AbortController + 20s
    timeout in a small concurrency pool, then clicked serially.
    Prevents one slow CDN response from stranding the busy button.
  - In-progress hint banner reminding the player to allow the
    browser's "multiple downloads" prompt.
  - F-key fullscreen with a top toolbar that auto-retracts after the
    initial glance and pops back down on cursor approach.
  - Per-scene dialogue panel (fa-clock-rotate-left, matching the
    in-game history affordance).
  - "导入分享文件" entry on the empty/error state — accepts a friend's
    .infiplot, posts to /api/gallery-unpack, renders the decrypted doc.

Share-file format (.infiplot):
  - AES-256-GCM via Web Crypto (portable to Cloudflare Workers).
  - Layout: 4-byte magic "IFPL" + 1-byte version + 12-byte nonce +
    ciphertext (includes 16-byte auth tag).
  - Key derived from GALLERY_SECRET via SHA-256.
  - GCM's auth tag gives tamper-detection for free; any flip in the
    ciphertext/nonce surfaces as "文件校验失败" — same error as wrong-key,
    so the distinction can't leak server config.
  - Stateless: server keeps no record of issued files.
  - GALLERY_SECRET unset → /api/gallery-pack returns 503, the play page
    silently skips the share-file download, local view still works.
    Rotating the secret invalidates every previously-issued file.

Retention: trimGalleryExports keeps only the 2 most recent localStorage
docs; older ones are evicted before each write so quota stays flat
regardless of how many times the player exports. Share files live on
the player's own disk — no retention concern.

Adds 'gallery_export' to the analytics event schema (scene_count only —
no free text).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-07 12:08:37 +08:00
yuanzonghao 57bc6556ab refactor(ai-client): unify OpenAI-compatible path to AI SDK generateText
Eliminate the dual code path (raw fetch vs AI SDK) for text and vision.
All providers now go through createLanguageModel() + generateText(),
removing chatOpenAiCompatible/analyzeOpenAiCompatible, the manual Usage
type, summarizeUsage, and responseFormat plumbing from 8 call sites.

Key fix: @ai-sdk/openai v3 defaults to the Responses API (/responses);
DeepSeek only supports Chat Completions, so we use .chat() explicitly.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-07 00:31:36 +08:00
yuanzonghao aed05a0512 fix(web): remove hardcoded maxDuration so Vercel dashboard setting takes effect
Code-level `export const maxDuration = 60` and vercel.json `functions`
block were overriding the dashboard's 300s setting, causing ~100 504
timeouts per day on /api/scene and /api/start. Removing them lets each
Vercel plan use its own default (60s Hobby, 300s Pro) without breaking
self-deployers.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-06 18:18:09 +08:00
yuanzonghao d646ce8db8 refactor(web): remove client-side BYO API key feature
The BYO (Bring Your Own) API key configuration for LLM and image
generation will be re-implemented via Cloudflare Workers. Remove
the client-side implementation to prepare for that migration.

TTS (text-to-speech) BYO key support is intentionally preserved.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-06 17:42:00 +08:00
yuanzonghao e88e988de3 fix(web): reduce FOT by stripping redundant voice data from transport
Three transport-only optimizations that cut per-session Vercel FOT by ~50-60%:

P0 — Server strips voice.referenceAudioBase64 from already-known characters
in /api/scene and /api/insert-beat responses (defense-in-depth).

P1 — Client strips all voice data from session before sending to
/api/scene, /api/vision, and /api/insert-beat. Voices are retained locally
and re-merged from responses via mergeCharactersPreserveVoice(). The engine
only needs character names + visualDescriptions for scene generation.

P3 — /api/beat-audio returns binary audio (Response with Content-Type)
instead of JSON-wrapped base64, saving ~33% encoding overhead. Client
converts to blob URLs; PlayCanvas accepts a single audioSrc prop.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-05 00:24:34 +08:00
yuanzonghao f6226facbd fix(web): address PR #28 review — explicit clientTts boolean + BYO key prefix hint
Harden the BYO-mode signal at the API boundary (start/scene/insert-beat):
only clientTts === true drops server TTS, so a stray truthy non-boolean can't
silently disable it. Add a non-blocking prefix hint in TtsKeyModal that warns
when the pasted key prefix (tp-/sk-) mismatches the selected key type — a
mismatch hits the wrong endpoint and plays silently, the symptom BYO fixes.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 16:58:55 +08:00
yuanzonghao b0b2e922d3 feat(web): optional bring-your-own Xiaomi MiMo TTS key (browser-side synthesis)
Public users share one server TTS key, so Xiaomi's per-key RPM/TPM limits
cause silent playback under concurrency. This adds an OPTIONAL path: a user
can store their own Xiaomi MiMo key in the browser and synthesize voice
client-side against Xiaomi's CORS-open endpoints. The key lives only in
localStorage and is never sent to or logged by our server; the shared server
key still serves everyone who does not opt in.

- components/TtsKeyModal.tsx: shared key modal (key-family + region picker),
  reused by both the home and play pages
- app/play/page.tsx: silence nudge moved beside the mute toggle; modal opens
  in place instead of redirecting to the home page
- app/page.tsx: home page consumes the shared modal + readStoredTtsConfig
- lib/clientTtsConfig.ts, lib/ttsPresets.ts: browser config + region presets
- app/api/{start,scene,insert-beat}: thread per-request voice; lib/types update
- docs/xiaomi-tts-key.md + README note

Verified with tsc --noEmit (exit 0).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 16:58:55 +08:00
DESKTOP-I1T6TF3\Q 592c82816a Revert "feat(loading): support typewriter story teaser during first scene generation"
This reverts commit 4e4e06ec8a.
2026-06-04 15:13:03 +08:00
DESKTOP-I1T6TF3\Q 4e4e06ec8a feat(loading): support typewriter story teaser during first scene generation 2026-06-04 14:40:35 +08:00
DESKTOP-I1T6TF3\Q e04c51e875 feat(api): support custom BYO API header override on client fetches and backend config 2026-06-04 13:49:46 +08:00
DESKTOP-I1T6TF3\Q 347ab297d5 feat(web,engine): custom style — image upload, AI-extract prompt, painter ref
自定义画风入口里加上传按钮:客户端把图缩到 512px webp(base64),传到新
路由 /api/parse-style-image,vision LLM 解析成英文 style prompt 回填 textarea;
图本身随 sessionStorage → /api/start → Session.styleReferenceImage 透传,
painter.collectReferenceImages 把它置于 slot 0,整局每一幕都作为 reference
图锚定画风(brush / color / mood),比 priorScene 优先级更高。

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-03 19:15:19 +08:00
Zonghao Yuan dc5ecd60f6 refactor: flatten monorepo to single web package (#12)
Flatten the pnpm monorepo (apps/web + packages/*) into a single web package at the repo root.

- Move app/lib/components/scripts/public to root; drop apps/web and packages/* wrappers
- Rewrite tsconfig paths (@infiplot/*) to ./lib/*; turbopack.root = __dirname
- Update Vercel (no root-directory) and Cloudflare (pnpm build:cf at root) deploy paths
- Regenerate pnpm-lock.yaml to drop stale workspace importers
- Bump engines.node to >=22 to match wrangler

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-03 00:55:45 +08:00