Preset firstact JSONs had 37% of beats bundling narration and dialogue
on the same beat object, while the current engine (Paradigm D prose
splitter) produces strictly one-type-per-beat output. This mismatch
caused the preset card experience to feel different from actual gameplay.
Split 275 mixed beats across 94 files (120 total) into independent
narration→dialogue beat pairs, preserving all images, characters, voices,
and graph references. Beat count: 738→1013.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Re-ran scripts/enrich-firstacts-stepfun.mjs with gemini-3.1-flash-lite-preview
as the TEXT model (was deepseek-v4-flash). The new picks better match the
mysterious / cool / melancholic archetypes common in the curated cards
(e.g. 夜煌 清冷空灵+悲怆决绝 → lengyanyujie 冷艳御姐, was youyanvsheng).
Only stepfunVoiceId values changed across 52 cards; voice (Xiaomi) /
imageUrl / scene untouched. 0 failures across the 147-character run.
run: pnpm enrich:firstacts [--force] [--portrait]
Add characters[i].stepfunVoiceId to all 106 prebaked homepage first-act
JSONs (firstact/ + firstact-portrait/) so cards produce sound when the
server runs StepFun. Generated by scripts/enrich-firstacts-stepfun.mjs —
one TEXT-provider LLM call per character picking from the 32-preset
catalog. voice (Xiaomi reference audio), imageUrl, and scene are untouched;
only the new stepfunVoiceId field is appended.
All 147 characters across both orientation sets are enriched (0 failures).
* feat(home): localize character portrait URLs in prebaked first-act JSONs
Runware CDN URLs expire, breaking character portraits in prebaked story
cards. Download all 144 portraits as static WebP assets and rewrite
first-act JSONs to reference local paths instead.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore(scripts): add fetch timeout and simplify resize logic
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Mobile users clicking preset story cards now get portrait (9:16) scene
images instead of landscape. Previously card paths hardcoded orientation
to "landscape"; now they respect detectOrientation() and load from
firstact-portrait/ with graceful fallback to landscape.
- Add --portrait and --only flags to prebake-firstacts.mjs
- Add --portrait flag to localize-firstact-images.mjs
- Fix prebake STYLE_MAP extraction (moved to lib/options.ts)
- Generate 60 portrait firstact JSONs + firstscene webp assets
- Remove hardcoded "landscape" in play page card path
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>