Adds optional Xiaomi MiMo TTS layer on top of the scene/beat engine and a MOCK_IMAGE flag for cheap local TTS iteration.
- Per-character voice provisioning via MiMo voice design → clone, reference audio persisted in session
- Per-line free-form delivery direction (Director writes "鼓起勇气又害羞,声音发颤" style instructions; sent to MiMo's director channel, never read aloud)
- Per-beat audio served with the scene response; frontend plays via hidden <audio> with typewriter synced to audio duration; mute toggle persisted via localStorage lazy initializer
- Graceful degradation: any TTS step failing → silent beat, game continues
- MOCK_IMAGE=true returns a sharp-generated placeholder PNG so local TTS iteration doesn't burn image tokens
- Recommended config in .env.example: MiMo Token Plan covers TEXT/VISION/TTS with one key (mimo-v2.5-pro for text, mimo-v2.5 omni for vision, mimo-v2.5-tts for TTS)
Squashed from #3:
- feat(tts): 小米 MiMo 逐 beat 配音 + 按 session 角色音色 + 自由文本配音指导
- feat(engine): MOCK_IMAGE 占位图便于本地测试
- fix(tts): address Copilot review on PR #3
- fix(tts): Copilot round-2 review feedback
Known limitation: Session.characters carries the full WAV reference audio (~200-300KB/character base64) and round-trips through every /api/scene, /api/vision, /api/insert-beat request. This is intrinsic to MiMo's design→clone model (voice identity IS the audio, no server-side voiceId). Fixing requires server-side storage which is out of scope; documented for future hardening.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
- Disable typed routes (default-on in Next 16, loops infinitely
with transpilePackages workspace setup, holding 500%+ CPU at idle)
- Pin turbopack.root to monorepo root so a stray ~/pnpm-lock.yaml
cannot misinfer the workspace boundary
- Commit pnpm-lock.yaml; ignore .claude/ local plugin state
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>