Files
infiplot-web/lib
yuanzonghao 375f401c8f fix(tts): persist stepfunVoiceId on Character + harden probe race
Two follow-ups from pr-agent review of #79:

1. director.ts voicePromises built a Character WITHOUT stepfunVoiceId, so
   on a StepFun server the client (which omits the voice payload to save
   FOT) echoed back only voiceDescription — and the server re-scored via
   pickStepfunVoiceId every beat instead of honoring the LLM pick. The
   whole "CharacterDesigner picks a preset id" mechanism was effectively
   bypassed on live StepFun sessions (it only worked for prebaked cards,
   which carry stepfunVoiceId in their JSON). Persist stepfunVoiceId onto
   the Character so the client→server round-trip keeps the LLM selection.

2. fetchBeatAudio's null-provider branch (probe pending) required
   speaker.voice and silently dropped a stepfun-only speaker. Accept any
   synthesizable source (voice | stepfunVoiceId | voiceDescription) so a
   slow getTtsProvider probe can't drop audio during the first scene's
   fetch window. The server resolveVoice normalizes regardless of which
   fields arrive.
2026-06-15 13:05:36 +08:00
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