cb830f023d
Resolve conflicts: keep login_success alongside the new play_error / play_visibility_lost analytics events; fold auth retry into the play-page catch blocks so 401s open the login modal and are NOT tracked as play_error. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
90 lines
3.5 KiB
TypeScript
90 lines
3.5 KiB
TypeScript
// Privacy-first analytics. Sends only content-free, categorical events to
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// Umami, and only when the tracker script is actually present (gated by the
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// NEXT_PUBLIC_UMAMI_* env vars in components/Analytics.tsx). With no script
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// loaded — local dev, forks, a non-matching data-domains host, or a visitor
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// with Do Not Track — `window.umami` is undefined and every call here is a
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// silent no-op: zero runtime impact, no errors.
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//
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// RULE: never pass free text (player prompts, custom world/style guides,
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// uploaded images, vision output) or any per-user identifier. Only enums,
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// indices, counts and booleans — that is what keeps these events as
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// privacy-friendly as the cookieless page-view baseline.
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import type { ArtStyle, Gender, Pacing, PlotStyle } from "./options";
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declare global {
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interface Window {
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umami?: {
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track: (event: string, data?: Record<string, unknown>) => void;
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};
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}
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}
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// Per-event payload schema. Fixing each event's allowed fields turns the RULE
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// above into a compile-time guarantee: an event simply has no slot for a prompt,
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// world/style guide or vision string, so free text can't be attached by mistake
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// (a bare `Record<string, string>` would happily accept it). Every field is a
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// literal union (shared with the selector UI via ./options), index, count or
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// boolean — never a bare `string`. `never` marks events that carry no payload.
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type AnalyticsEventData = {
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game_start:
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| {
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source: "prompt";
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gender: Gender;
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art_style: ArtStyle;
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plot_style: PlotStyle;
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pacing: Pacing;
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tts: boolean;
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has_prompt: boolean;
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has_style_ref: boolean;
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}
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| { source: "curated"; gender: Gender; tts: boolean; card: `${"m" | "f"}${number}` }
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| { source: "custom" };
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art_style_select: { style: ArtStyle };
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style_image_upload: { ok: boolean };
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scene_reached: { scene_index: number };
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choice_select: {
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scene_index: number;
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choice_index: number;
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kind: "advance-beat" | "change-scene";
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};
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vision_click: { result: "insert-beat" | "change-scene" };
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freeform_input: { scene_index: number; text_length: number };
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tts_toggle: { muted: boolean };
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fullscreen_toggle: { on: boolean };
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play_heartbeat: never;
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gallery_export: { scene_count: number; audio_count: number };
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login_success: { provider: "google" | "github" | "email" };
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play_error: {
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source: "scene" | "start" | "vision" | "insert_beat" | "freeform" | "prefetch";
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kind: "network" | "timeout" | "http_5xx" | "http_4xx" | "abort" | "unknown";
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http_status: number;
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orientation: "portrait" | "landscape";
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connection: "4g" | "3g" | "2g" | "slow-2g" | "unknown";
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was_hidden: boolean;
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scene_index: number;
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elapsed_bucket: "<5s" | "5-30s" | "30-60s" | "60-120s" | "120s+";
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};
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play_visibility_lost: {
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phase: "loading-first" | "ready" | "transitioning" | "vision-thinking" | "inserting-beat";
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had_pending_fetch: boolean;
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};
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};
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export type AnalyticsEvent = keyof AnalyticsEventData;
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// Payload is required for events that define one and forbidden for those typed
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// `never` (the conditional rest tuple collapses to `[]`), so `track("game_start")`
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// without data and `track("play_heartbeat", {...})` with data are both errors.
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export function track<E extends AnalyticsEvent>(
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event: E,
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...[data]: AnalyticsEventData[E] extends never ? [] : [AnalyticsEventData[E]]
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): void {
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if (typeof window === "undefined") return;
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try {
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window.umami?.track(event, data as Record<string, unknown> | undefined);
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} catch {
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// Analytics must never throw into the app.
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}
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}
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