Files
infiplot-web/scripts/add-missing-keys.mjs
T
DESKTOP-I1T6TF3\Q 2d35c1d9de feat(i18n): add language switcher with en/ja translations
- New client-side i18n via React Context (useI18n, tArray, I18nProvider)
- Catalog ships 21 locale stubs; only zh-CN/en/ja have reviewed translations
- Header language switcher (globe icon + short label) before settings gear
- All hardcoded Chinese UI text migrated to keys: typewriter, options,
  hints (with embedded gear icon via dangerouslySetInnerHTML), settings
  panel, footer/about, play page hints
- AI output language follows user-selected locale via trailing one-liner
  directive appended to Architect/Writer/CharacterDesigner/InsertBeat
  user messages (preserves system-prompt cacheability)
- Per-locale separator rule: zh uses middot between every glyph; en/ja
  use plain spaces
- Option value → i18n key suffix maps preserve Chinese as the underlying
  identifier so analytics unions and STYLE_MAP keys stay byte-stable

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-18 16:54:35 +08:00

134 lines
4.3 KiB
JavaScript

#!/usr/bin/env node
// Copy new translation keys from zh-CN to all other locales
import { readFileSync, writeFileSync } from 'fs';
import { resolve, dirname } from 'path';
import { fileURLToPath } from 'url';
const __dirname = dirname(fileURLToPath(import.meta.url));
const localesDir = resolve(__dirname, '../lib/i18n/locales');
// Read zh-CN content to extract new keys
const zhCNContent = readFileSync(resolve(localesDir, 'zh-CN.ts'), 'utf-8');
// New keys to add (manually extracted from zh-CN.ts)
const newKeysSection = `
// ========== Play Page (PlayCanvas.tsx & play/page.tsx) ==========
play: {
loading: {
firstFrame: "正 · 在 · 绘 · 制 · 第 · 一 · 幕",
transitioning: "AI · 正 · 在 · 描 · 画 · 下 · 一 · 幕",
visionThinking: "AI · 正 · 在 · 想 · 你 · 看 · 到 · 了 · 什 · 么",
loadingFirst: "正 · 在 · 唤 · 起 · 第 · 一 · 幕",
awakening: "载入中",
},
freeform: {
placeholder: "输入你想说的或想做的...",
title: "自由输入",
ariaLabel: "自由输入",
},
choiceDisabled: "分享剧情未包含这条分支",
tooltips: {
openSettings: "打开设置",
openHistory: "剧情回溯",
fullscreen: "全屏 (F)",
enterFullscreen: "进入全屏",
exportGallery: "导出本局为可交互图集链接(含配音;只会保留最近两次的可交互图集链接)",
exportGalleryLabel: "导出可交互图集",
shareStory: "导出本局为可继续游玩的剧情 .infiplot(含配音)",
shareStoryLabel: "分享当前剧情",
mute: "静音",
unmute: "取消静音",
closeNudge: "关闭提示",
silenceNudge: "效果不满意/经常没声音?填入自己的 API Key 试试",
back: "返回",
},
imageAlt: "Generated scene",
counter: {
scene: "第 · {n} · 幕",
beat: "{n} · 拍",
middle: "·",
},
buttons: {
fullscreen: "F · 键 · 全 · 屏",
exportGallery: "导 · 出 · 图 · 集",
shareStory: "分 · 享 · 剧 · 情",
muted: "静 · 音",
sound: "有 · 声",
},
error: {
title: "出 · 了 · 点 · 状 · 况",
back: "返 · 回",
},
previousStep: "上 · 一 · 步 ·",
settingsFooter: "保存后配音 Key 会立即生效,用你自己的额度合成当前这一幕的配音。",
shareErrors: {
notFound: "没有找到要载入的剧情文件。",
invalid: "剧情分享文件没有可载入的剧情。",
noImage: "剧情分享文件缺少第一幕图片。",
noNextImage: "剧情分享文件缺少下一幕图片。",
noMemory: "剧情分享文件缺少初始剧情记忆,无法载入。",
packFailed: "剧情分享打包失败",
},
},
`;
// Find the line where to insert (before ' language: {' or at end)
function addKeysToFile(content, locale) {
// Check if file already has play section
if (content.includes('play: {')) {
console.log(`${locale} already has play section, skipping`);
return null;
}
// Find position to insert (before the last ' language:' or before '}')
const langIndex = content.lastIndexOf(' language:');
if (langIndex > 0) {
return content.slice(0, langIndex) + newKeysSection + content.slice(langIndex);
}
// If no language: found, find the end of the object
const lastBrace = content.lastIndexOf('}');
if (lastBrace > 0) {
return content.slice(0, lastBrace) + ',' + newKeysSection + '\n}' + content.slice(lastBrace + 1);
}
return null;
}
// Target locales
const targetLocales = [
'zh-TW', 'zh-HK', 'ja', 'ko', 'es', 'fr', 'de', 'pt-BR', 'pt', 'ru',
'it', 'vi', 'th', 'id', 'tr', 'pl', 'nl', 'uk', 'hi', 'cs'
];
let successCount = 0;
for (const locale of targetLocales) {
try {
const filePath = resolve(localesDir, `${locale}.ts`);
const content = readFileSync(filePath, 'utf-8');
const newContent = addKeysToFile(content, locale);
if (newContent) {
writeFileSync(filePath, newContent);
console.log(`✓ Updated ${locale}.ts`);
successCount++;
}
} catch (e) {
console.error(`✗ Error updating ${locale}:`, e.message);
}
}
console.log(`\nDone! Updated ${successCount} locale files`);
console.log('Note: New keys are in Chinese. Run translation script to translate them.');