Files
infiplot-web/app/api/classify-freeform/route.ts
T
yuanzonghao ae3dd17e6b feat(web): add player name, freeform input, and unified settings modal
- Player name: stored in localStorage, injected into Architect/Writer/InsertBeat
  prompts so NPCs address the player by name, displayed in dialogue UI
- Freeform input: compact button at choice nodes expands to text input, LLM
  classifier routes to insert-beat (interactive NPC response) or change-scene
- SettingsModal: unified panel merging player name, voice toggle (with
  collapsible TTS key section), replacing the old TtsKeyModal
- Insert-beat upgrade: prompt now requires NPC reaction when characters are
  present, shared by both freeform and Vision paths
- IME guard: isComposing check on freeform input to prevent CJK mid-composition
  submission

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-07 12:37:50 +08:00

32 lines
965 B
TypeScript

import { classifyFreeform } from "@infiplot/engine";
import type { FreeformClassifyRequest } from "@infiplot/types";
import { NextResponse } from "next/server";
import { loadEngineConfig } from "@/lib/config";
export const runtime = "nodejs";
export async function POST(req: Request) {
let body: FreeformClassifyRequest;
try {
body = (await req.json()) as FreeformClassifyRequest;
} catch {
return NextResponse.json({ error: "Invalid JSON" }, { status: 400 });
}
if (!body.session || !body.freeformText?.trim()) {
return NextResponse.json(
{ error: "session and freeformText are required" },
{ status: 400 },
);
}
try {
const config = loadEngineConfig();
const result = await classifyFreeform(config, body);
return NextResponse.json(result);
} catch (err) {
const message = err instanceof Error ? err.message : "Unknown error";
return NextResponse.json({ error: message }, { status: 500 });
}
}