Files
infiplot-web/app/api/beat-audio/route.ts
T
yuanzonghao e88e988de3 fix(web): reduce FOT by stripping redundant voice data from transport
Three transport-only optimizations that cut per-session Vercel FOT by ~50-60%:

P0 — Server strips voice.referenceAudioBase64 from already-known characters
in /api/scene and /api/insert-beat responses (defense-in-depth).

P1 — Client strips all voice data from session before sending to
/api/scene, /api/vision, and /api/insert-beat. Voices are retained locally
and re-merged from responses via mergeCharactersPreserveVoice(). The engine
only needs character names + visualDescriptions for scene generation.

P3 — /api/beat-audio returns binary audio (Response with Content-Type)
instead of JSON-wrapped base64, saving ~33% encoding overhead. Client
converts to blob URLs; PlayCanvas accepts a single audioSrc prop.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-06-05 00:24:34 +08:00

41 lines
1.5 KiB
TypeScript

import { requestBeatAudio } from "@infiplot/engine";
import type { BeatAudioRequest } from "@infiplot/types";
import { NextResponse } from "next/server";
import { loadEngineConfig } from "@/lib/config";
export const runtime = "nodejs";
// The synth itself has a 15s per-call ceiling in the engine. 30s here just
// covers JSON parsing + outbound network buffer.
export const maxDuration = 30;
export async function POST(req: Request) {
let body: BeatAudioRequest;
try {
body = (await req.json()) as BeatAudioRequest;
} catch {
return NextResponse.json({ error: "Invalid JSON" }, { status: 400 });
}
if (!body.beat?.id || !body.beat?.line || !body.voice?.referenceAudioBase64) {
return NextResponse.json(
{ error: "beat.id, beat.line and voice.referenceAudioBase64 are required" },
{ status: 400 },
);
}
try {
const config = loadEngineConfig(req.headers);
const result = await requestBeatAudio(config, body);
if (!result.audio) return new Response(null, { status: 204 });
const binary = Buffer.from(result.audio.base64, "base64");
return new Response(binary, {
headers: { "Content-Type": result.audio.mime },
});
} catch (err) {
// Engine already swallows synth errors and returns audio:null. Anything
// that reaches here is config-level — surface so the client can log it.
const message = err instanceof Error ? err.message : "Unknown error";
return NextResponse.json({ error: message }, { status: 500 });
}
}